201,964 Commits over 4,171 Days - 2.02cph!

7 Years Ago
[D11] [Tutorial] Update to abandoned shelter, doorway and window added
7 Years Ago
[D11] Missed This
7 Years Ago
[D11] Add Some Marketplace/PSN methods for retrieving consumables
7 Years Ago
Work from here. Blyat branch is fucked and Plastic won't fix it.
7 Years Ago
...
7 Years Ago
Ensure that players are always immediately subscribed to their own network cell (fixes rubber banding regression from 31306)
7 Years Ago
[D11] [UI] fixed a problem where the last server in the list would get cut off
7 Years Ago
merge
7 Years Ago
[D11][TUTORIAL] Fix for issue #479, crash on picking up placed objects
7 Years Ago
merge
7 Years Ago
[D11] Fix for TerrainHeightMap.cs
7 Years Ago
Oilrig small dressing progress backup
7 Years Ago
merge
7 Years Ago
fix
7 Years Ago
mfm
7 Years Ago
typo
7 Years Ago
removed tile/unit click to confirm, clicking OK confirms and calls the specified function instead.
7 Years Ago
Added fallback textures for "painted" skybox to prevent console errors and allow cubemaps to be built with the painted skybox
7 Years Ago
merge
7 Years Ago
merge
7 Years Ago
[D11][TUTORIAL] Fix for BaseOven not using a valid ItemDefinition
7 Years Ago
Uncommited.
7 Years Ago
.
7 Years Ago
Added GameData key to gameinfo.txt Added proper $tooltexture to gm_construct/water_13 Middle Mouse Click to pan in Hammer
7 Years Ago
Building colors
7 Years Ago
more
7 Years Ago
▊▉▌▆▊▋ █.▊: ▅▅-█▊▅ ▅▄▇.█▄█▋ ▋▊▌, █▊▉▆ ▅▄▆█▉.▋▄▉ & ▌█▍▅▅.▌▆▌▍▆
7 Years Ago
wip confirm prompt ui/prefab/code
7 Years Ago
Limit player network cell subscription rate on the server (to fix client frame rate drops) Reduced client.maxreceivetime to 5ms by default (from 20ms) Added server.maxentitiespersecond (100 by default)
7 Years Ago
Small oilrig / Fixed mesh issues / Created floor colliders
7 Years Ago
undoing
7 Years Ago
merge from main
7 Years Ago
Notification fix
7 Years Ago
Merge with d11_console_version
7 Years Ago
first player attack prevention stuff
7 Years Ago
merge
7 Years Ago
[D11][TUTORIAL] Added object highlighting to find food step
7 Years Ago
Oilrig small dressing progress backup
7 Years Ago
[D11] [UI] Leaderboards tracks additional stats on player kills leaderboard.
7 Years Ago
[D11] Regenerated manifest
7 Years Ago
[D11] ServerAdmin map seed/size text hooked up, and changing Show modes on ServerStats (Frontend Only)
7 Years Ago
[D11] [UI] Added support for Text and Selectable component parsing. Removed navigation from parsing as all object reference fields will be tracked with a metadata component instead.
7 Years Ago
Analytics...
7 Years Ago
[D11] [UI] aligned the tags on the entries in the connected players screen a little nicer
7 Years Ago
[D11] TerrainHeightMap.HeightTexture no longer used when client procgen is disabled, saves 16MB on a 2k map, 64MB on a 4k map, and saves a little bit of loading time.
7 Years Ago
GameAnalytics...
7 Years Ago
[D11] Fix for slider buttons with a min value greater than 0 setting the wrong default value
7 Years Ago
Subtracting 31255
7 Years Ago
[D11] [UI] updated the leaderboard screen to use wrapscroll so it animates and can use the d-pad
7 Years Ago
[D11][TUTORIAL] Some Local server shutdown cleanup