201,675 Commits over 4,171 Days - 2.01cph!

7 Years Ago
Fixed foliage displacement entity type check
7 Years Ago
Foliage displacement pooling, global config, base support for all entity views Conversations UI flip test Prefab env scene
7 Years Ago
[D11] frontend tidy up WIP
7 Years Ago
[D11] Changed icons in hud
7 Years Ago
[D11] [UI] hid server maintenance message on the main menu
7 Years Ago
[D11] Enabled options menu from pause menu
7 Years Ago
made fur slightly less awful
7 Years Ago
default params for DebugEx.Log
7 Years Ago
[D11] [UI] Updated respawn screen textures. Fixed issue with backing texture and respawn button materials.
7 Years Ago
Update asset fiddler to not apply mip streaming on billboards
7 Years Ago
Disable mip streaming on billboards
7 Years Ago
furry animal hide
7 Years Ago
Existing addons get removed when adding new addons to the same slot
7 Years Ago
Building addons can disable interactions on the parent building Addon slot persistence basics
7 Years Ago
[D11] [UI] add left and right arrows to main menu titles
7 Years Ago
[D11] [UI] Respawn screen buttons now wrap horizontally and vertically. Commented out misc print strings that were polluting the log. Updated horizontal gradient texture for respawn screen. Commented out obsolete profiler sample frames setting as it auto-sizes and doesn't need defining anymore.
7 Years Ago
[D11] [UI] only open server info popup if the server exists
7 Years Ago
[D11] [UI] missed one
7 Years Ago
[D11] [UI] hooked back up images in serverinfo popup after image locations changed
7 Years Ago
[D11-Tutorial] Update Tutorial map + Added Tutorial Lighthouse Scene + Added Tutorial Mountain Cabin Scene
7 Years Ago
[D11] XBox One user hash exposed and added to headers to facilitate HTTP request authentication.
7 Years Ago
[D11] server define fix
7 Years Ago
update sponsorship UI tweaked sponsor logo, sorting out folders, updated sponsor definitions updated some UI mipmap setting
7 Years Ago
Fix server build
7 Years Ago
Fire, mines, outdoors.
7 Years Ago
Unified the countdown timer between the countdown and respawn screens
7 Years Ago
switched back the career resume canvas to camera overlay to fix sorting
7 Years Ago
Countdown beeps plus other minor edits
7 Years Ago
Delete save confirmation panel
7 Years Ago
fixed global panel message button position
7 Years Ago
Adding some interface sounds (all with commercial use non-attribution licences)
7 Years Ago
fix logo editor slider
7 Years Ago
Updated countdown UI to TextMeshPro text
7 Years Ago
Tile hover null check
7 Years Ago
Return to menu if reply fails to load, better error if an entity isn't found for some reason
7 Years Ago
fixed car5 preview image
7 Years Ago
Lot purchase UI complete
7 Years Ago
wip sponsorship UI, getting latest tweak career generation overlay
7 Years Ago
sponsorship slot fixes
7 Years Ago
Lot purchase UI
7 Years Ago
Fixed spectate text assignment bug
7 Years Ago
Lot purchase UI, and made building units have a real purchase price var, although it's still always $500 at the moment.
7 Years Ago
added car4, car5, car6, car7 to map pool
7 Years Ago
Career mode now stats on normal AI instead of easy, goes up to hard after the first 2 matches
7 Years Ago
Editor crap
7 Years Ago
Unit bars now go red when not MatchReady. Durability text goes red at 0.
7 Years Ago
added large battery small generator emits 50 power
7 Years Ago
Durability now correct clamped 0-100. Wrapped Durability CareerState in a property to handle clamping and be cleaner.
7 Years Ago
set angular velocity on soccer and basketballs so they spin
7 Years Ago
can only use number keys to select units on your own turn (ui bug only)