201,675 Commits over 4,171 Days - 2.01cph!

7 Years Ago
Added Destroyed and MatchReady properties to CareerUnit. Career mode squad editor removes any non MatchReady units from your squad on enable. Career mode squad editor units can no longer be dragged into the squad if they're not MatchReady. Removed the red border lerping for durability in career mode squad editor, replaced with white for MatchReady, red for not. Pressing D in career mode (unity) reduces all your units durabilities by 10
7 Years Ago
wiretool weirdness fix fixed timerswitch not working on server load
7 Years Ago
[D11] Use latest unity version
7 Years Ago
Only do backup stuff if the save file exists
7 Years Ago
Sponsorship slot unlocking now works. Can now press C in career mode (in unity) to cheat 50k cash.
7 Years Ago
Possible fix for that crowd out of range exception on sentry
7 Years Ago
StatusLightRenderer is IClientComponent
7 Years Ago
Added StatusLightRenderer for more optimized handling of IO entity indicator lights Converted indicator lights on blocker and memory cell to StatusLightRenderer
7 Years Ago
fix ui texture mipmap setting tweak hat anison setting
7 Years Ago
[D11] Quick translated string fix
7 Years Ago
[D11] Made PopupButtons wider and set their text slightly smaller
7 Years Ago
[D11] WIP Reporting flow
7 Years Ago
Better StatManipulator array drawing
7 Years Ago
Fixed conversation icon anim not working Added sit interaction to campfire spit addon
7 Years Ago
NRE fix
7 Years Ago
Building editor
7 Years Ago
Building editor fixes
7 Years Ago
ItemSettingsEditor NRE fix
7 Years Ago
Stick backup stuff in a try catch so it cant break normal saving
7 Years Ago
Easy AI now has a 20% chance to avoid dangerous tiles
7 Years Ago
Campfire addon slot
7 Years Ago
Influence grid update optimisation
7 Years Ago
Keep backup copies of career save files
7 Years Ago
[D11] Fix for SERVER define with PopupSystem and fix to stop adjusting template definition values when creating a new text popup
7 Years Ago
[D11] [#59] Added method to get textmesh pro controller icon for inline
7 Years Ago
Optimized IOnPostNetworkUpdate
7 Years Ago
Exposed Attribute soft cap to editor
7 Years Ago
[D11][TUTORIAL] Fix for HUD visibility flags
7 Years Ago
art
7 Years Ago
[D11][TUTORIAL] BaseStats now moved to it's own section for HUD visibility
7 Years Ago
Made stat severity levels editor less massive
7 Years Ago
[D11] [UI] made the carousels fade as they change screens
7 Years Ago
[D11] [UI] Updated font assets to include Registered, Copyright, and Trademark signs. Also adjusted placeholder icons in certain screens. Adjusted animations in Code Of Conduct and Staff Credits screens.
7 Years Ago
more sponsorship slot unlocking
7 Years Ago
fixed bad editor
7 Years Ago
More editor
7 Years Ago
merge from building addons v2
7 Years Ago
MFM
7 Years Ago
Building data bits
7 Years Ago
[D11] [UI] slightly adjusted position of logos
7 Years Ago
wip sponsorship slot unlocking CareerVersion++
7 Years Ago
[D11] [UI] added 3rd party software logos to the bootflow logo screen
7 Years Ago
anim updates, added pullback, added world model prefab and setup
7 Years Ago
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7 Years Ago
[D11] [#59] Fixes for platform controller button prompts
7 Years Ago
[D11] WIP Reporting flow, with a bunch of fixes and improvements to popups in general. Invert Y Axis now enabled and working in the Options Menu.
7 Years Ago
[D11] [UI] - Updated the loading screen image + aAded middleware logos
7 Years Ago
[D11] [#61] Fix skin picker crash
7 Years Ago
[D11] [UI] UI Asset optimisations. Added new updated textures. Combined sprite sheets. Added new "Tier" info to Building Context. Added placeholder lock icons to temporary info on Loading and Respawn screens.
7 Years Ago
Hit a bit of a snag...