248,769 Commits over 3,959 Days - 2.62cph!

5 Months Ago
Race cars spawn
5 Months Ago
Allow the player to modify the colour of the building blocked radius around monuments
5 Months Ago
New spotlight lighting treatment & related textures.
5 Months Ago
Fix Menu css issues
5 Months Ago
Added support for changing nametag colours, with specific team, ally, enemy and clan colour options Also applies to colour of team mate markers on the map
5 Months Ago
relic offer chances misc fix chosen card bug, card inital spawnpos level organizing, etc
5 Months Ago
Revert ComponentList changes for now. This seems to break things for everyone 😅
5 Months Ago
Made conversation slightly funnier
5 Months Ago
Another edit
5 Months Ago
Minor conversation edit
5 Months Ago
Conversation improvements
5 Months Ago
Bandit King conversation tree
5 Months Ago
Added convars to change the colour of tree hit markers and the health/thirst/hunger bars to a selection of preset colours for colorblind players Uses a new AccessibilityCollection data class to store options, currently implemented colour and material swap versions Each collection type has a corresponding component https://files.facepunch.com/jarryd/1b0811b1/Unity_87LQF6dyfh.jpg
5 Months Ago
ComponentList no longer breaks when changing the parent class of a Component to something that *isn't* Component. Resolves Facepunch/sbox-issues#6152
5 Months Ago
merge from hackweek_arabic (phrases update)
5 Months Ago
Stylesheets @import-ed with a path relative to the local path will also hotload now
5 Months Ago
Bandit king has a throne nearby and some other general decor
5 Months Ago
Phrases
5 Months Ago
Added the Bandit King to Bandit Camp
5 Months Ago
Commented out the skeleton bone names stuff in the phrase update process, we don't use them in-game and they're cluttering Crowdin
5 Months Ago
Fixed null phrases in SocketMods blocking the phrases update
5 Months Ago
merge from main
5 Months Ago
removed unused lights, underwater_plants roughness tweaks
5 Months Ago
updated underwater foliage wip. fixed alpha cutout issue on twig_diff.mat, test scene wip
5 Months Ago
Update README.md
5 Months Ago
5 Months Ago
Update README.md
5 Months Ago
Restored server filters category texts, fixed the TMP SubMesh hell
5 Months Ago
Don't have the host do this, doesnt work that way
5 Months Ago
Fixed parenting not working on non-host client
5 Months Ago
Improvements
5 Months Ago
This should be it now
5 Months Ago
Fixed option menu dropdowns not clickable
5 Months Ago
Dont need change event at all here
5 Months Ago
Fixed bad RPC logic in VehicleSeat
5 Months Ago
Add default value to worldspace scale too
5 Months Ago
materials, sound/sound logic, better interactions in first person
5 Months Ago
Stylesheets @import-ed by other stylesheets now hotload properly. Resolves Facepunch/sbox-issues#5317
5 Months Ago
Shader Rotation
5 Months Ago
Don't apply LocalScale to GetAttachmentTransform
5 Months Ago
Fix GraphicsItem not always being able to resolve the GraphicsScene (which made SelectedItems total bullshit)
5 Months Ago
fixed dashboard unit scaling
5 Months Ago
Shortcuts now run on GraphicsItems.
5 Months Ago
Automatically refactor static fields to try and reduce the number of static constructor call sites
5 Months Ago
mapdef
5 Months Ago
Better networking for player seat assignment
5 Months Ago
Can now multi-select resources in the asset picker of a list entry to select multiple items at once. Resolves Facepunch/sbox-issues#5934 https://files.facepunch.com/CarsonKompon/2024/August/07_14-28-ConcreteRiograndeescuerzo.mp4
5 Months Ago
Ask the host to enter/leave cars
5 Months Ago
rename test scene, add namespaces, auto assemble for testing, debug bool, determine if puzzle is complete
5 Months Ago
skeleton first pass