130,417 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                merge from modding_prefabs_May
                
                
                
                
             
         
        
            
            
            
                
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                merge from hackweek_spawn_all_deployables_command attempt 2
                
                
                
                
             
         
        
            
            
            
                
                merge from hackweek_spawn_all_deployables_command
                
                
                
                
             
         
        
            
            
            
                
                 merge from simulate_loot_fix
                
                
                
                
             
         
        
        
            
            
            
                
                Fix burst compile error, change position xz to floats to fix issues on larger maps
                
                
                
                
             
         
        
            
            
            
                
                Fixed enablelegs convar sometimes changing to false by itself (happened when disconnecting while mounted to a ballista)
BaseMountable now has a disableLegsWhenMounted option, enabled for ballistas
                
                
                
                
             
         
        
            
            
            
                
                merge from /water-fill-sound-retrigger-adjusted
                
                
                
                
             
         
        
            
            
            
                
                 merge from /jungle_update/jungle_update_improvements
                
                
                
                
             
         
        
            
            
            
                
                 merge from new_silencers/
                
                
                
                
             
         
        
            
            
            
                
                Merge from tugboat_friend_auth and client compile fix
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed NRE spam when enabling legs for the first time
                
                
                
                
             
         
        
            
            
            
                
                Lowered fill retrigger time to 0.2s to fix lost sound when refilling containers
                
                
                
                
             
         
        
        
            
            
            
                
                Updated Oil filter and Soda can silencer inventory grab, drop, phys impact sounds
                
                
                
                
             
         
        
            
            
            
                
                Fix compile issue, correct instanceID for vulkan
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added scene handles for editing pickup volume bounds
Adjusted pickup volumes to better fit the shelves
                
                
                
                
             
         
        
            
            
            
                
                Fixed simulate_loot command using the furthest away crate in a 5m radius instead of the closest
Added description and improved output formatting
                
                
                
                
             
         
        
            
            
            
                
                Fixed billboard rotation issues on schizolobium
                
                
                
                
             
         
        
            
            
            
                
                Updated schizo sapling billboards
                
                
                
                
             
         
        
            
            
            
                
                More texture work on schizolobium sapling
                
                
                
                
             
         
        
        
            
            
            
                
                Monument distance tweaks in an attempt to eliminate some edge cases of certain monuments not spawning / fewer monuments spawning overall
                
                
                
                
             
         
        
            
            
            
                
                Removed unused convars that do nothing
r_fastzrejectdisp
mat_shadowstate
mat_maxframelatency
mp_usehwmvcds
r_threaded_client_shadow_manager, r_threaded_renderables
r_decal_cullsize
r_drawopaquestaticpropslast
r_threaded_renderables
snd_mix_async
mat_parallaxmap
On dedicated servers, return "unknown" instead of "prerelease"
Since the builds are identical 99% of the time, "unknown" is the more expected value. This way, it's incorrect only in 0.01% instances, instead of most of the time.
Fixed resistance turrets being in combine overwatch squad
Added list.RemoveEntry (Community Contribution)
Apply changes to type() function (Server/menu) (Community Contrib)
Fixed ragdoll boogie happening from +USE pickups/throws
Prevent throwing +USE pickup if holding M1/M2 while picking up
Ship a cleaner version of decals_mod2x, uncompressed
Eliminates green colors from some overstacked decals. Not perfect because some decals now have gray outlines instead of green ones, but much better still.
Also ship improved versions of decals/light, decals/dark and decals/alienfliesh/shot1 which appear in the paint tool, and suffer from DXT compression artifacts
                
                
                
                
             
         
        
            
            
            
                
                Usability fixes, rpc checks.
                
                
                
                
             
         
        
            
            
            
                
                Players no longer spawn in jungle biome
                
                
                
                
                    
    
        
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                Better weaver symbol logic (to prepare for being built)
Downgraded code analysis to 3.8 so it doesnt explode hot reload
                
                
                
                
             
         
        
        
            
            
            
                
                Safer SyncVar Implementation:
Rosyln Source Generator creates: Weaver ID table (managed to make it free), read, write methods and backing fields.
Run Weaving step based on the result of source generator, only bother hooking setter IL to run code created during the source generator phase
Add source generator dependencies
                
                
                
                
             
         
        
            
            
            
                
                better biome fog start height calculation, remove range clamp from some WeatherPreset sliders
                
                
                
                
             
         
        
        
            
            
            
                
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                Updated schizo tree COLs. Added first pass schizo sapling.
                
                
                
                
             
         
        
            
            
            
                
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                Manual Anchor blockout and initial prefab setup
                
                
                
                
             
         
        
            
            
            
                
                General Item Overlay design
                
                
                
                
             
         
        
        
        
            
            
            
                
                Schizolobium second pass + feedback
                
                
                
                
             
         
        
            
            
            
                
                Tightened up zigg collision