194,097 Commits over 4,079 Days - 1.98cph!

9 Years Ago
Perimeter wall models/LODs/COLs and prefabs
9 Years Ago
Airfield carpark_a model
9 Years Ago
Industrial buildings - Watchtowers a,b,c,d models
9 Years Ago
Removing unused material
9 Years Ago
Industrial ruins - models
9 Years Ago
Fixed see players through walls with motion blur (RUST-1069)
9 Years Ago
If GetFreeState reports error, return default(T) for chance of null, rather than new T().
9 Years Ago
merge from prerlease
9 Years Ago
premerge from prerelease
9 Years Ago
merge
9 Years Ago
Added a couple of debug logs to try to catch this combat bug
9 Years Ago
GetFreeState in ActionSettings should never be able to "GetEnd" a null value, since we pre-allocate the entire array.
9 Years Ago
Compile fix
9 Years Ago
UnitAttachmentPoint joint setup editor size in UnitViewUtility UnitView spine fixed joint setup in UnitViewUtility UnitView public fields to properties
9 Years Ago
more
9 Years Ago
set some conditional aborts WTF they are. Fixed it though!
9 Years Ago
Removed AlwaysWin condition from some AI data (not needed anymore)
9 Years Ago
server build fix
9 Years Ago
more
9 Years Ago
...
9 Years Ago
build settings
9 Years Ago
Some small touchups to Morale and fleeing.
9 Years Ago
This "should" be more correct handling of flee destination (it can now fail).
9 Years Ago
set up aim throwing for spears
9 Years Ago
Bundle tweaks
bot
9 Years Ago
Automated Linux DS Build #369
9 Years Ago
Comile fix
bot
9 Years Ago
Automated Windows Build #369
9 Years Ago
Hud Notice system Added notice for level up, item available with non placeholder sounds
bot
9 Years Ago
Automated Linux DS Build #368
bot
9 Years Ago
Automated Windows Build #368
9 Years Ago
GitSync - Spawnmenu DHorizontalReizers & less PerformLayouts firing each frame
9 Years Ago
Updated some more spawnicons
9 Years Ago
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9 Years Ago
Stopped time going negative and kept mission panel on screen until mission started
9 Years Ago
Added boost meter Updated missions to broadcast player list
9 Years Ago
more more
9 Years Ago
More
9 Years Ago
Added templates for some buildings.
9 Years Ago
fucking enums
bot
9 Years Ago
Automated Linux DS Build #367
bot
9 Years Ago
Automated Windows Build #367
9 Years Ago
Allow up to 3 star layers in g_sky env_skypaint now has option to change number of star layers env_skypaint positions star textures based on RealTime instead of CurTime
9 Years Ago
- Backing up before I try and figure out how to use multiple BTs
9 Years Ago
- Fixes
9 Years Ago
Switched missions to use correct icons
9 Years Ago
changing 4300 files on a hunch
9 Years Ago
merge from prerelease
9 Years Ago
Added icon
9 Years Ago
crafting fixes