193,639 Commits over 4,079 Days - 1.98cph!
fixed wrong icon on halterneck
Fixed a bunch of nulled unit refs in unit predator weight data
AntiHack fix for patrol helicopter speed during rocket run
this has changed again....
AntiHack projectile protection properties are now in convars
added wolf sounds, moved some stuff
human controller tweaks, should speed up entering combat state
and animal tweak, not sure whats different from the last checkin though
Removed "prepare" method from GPV, call directly into the BB copy method instead for clarity
DM blackboard read/write cleanup and tweaks, special handling for Machine property (ew)
Tweaked distance padding in instahit detection
Cleanup server side projectiles after their max lifetime was exceeded, not after 10 seconds
Instahit logs are yellow in console
Tweaked speed forgiveness in instahit detection
Apparently I made a couple of changes in SoundType and Combat
UnitView audio source fixes
Click dirt fx
Tweaked max entity velocity in instahit detection
Interaction position data for buildings and resources
Human view collider tweaks
Improvements for the alternative projectile instahit detection
Probably fixing DebugTools things
Alternative solution to projectile instahit
cleaned up animal controller
checking in hut and sabertooth latest changes