224,812 Commits over 3,714 Days - 2.52cph!

7 Years Ago
storing recently spawned modules and removing them from master module array in floor, helps reduce repetition
7 Years Ago
Ip fix
7 Years Ago
Templates
7 Years Ago
Latest Data Latest data
7 Years Ago
gangster models / prefabs
7 Years Ago
IpAddress Fixes Hide admin bar if not logged in, admin Thread Icons
7 Years Ago
added some modules, can't stagger while climbing, moved give item to characterbase
7 Years Ago
Talents UI no longer populated in code, instead icons are assigned definitions by hand in editor, icons without a talent def referenced will auto-hide themselves on start
7 Years Ago
Fixed virtual keyboard text entry
7 Years Ago
Subtracting 23324
7 Years Ago
Fixed possible exception when renaming a world if SteamVR isn't initialized Working on imlementing world renaming
7 Years Ago
Tweaks
7 Years Ago
Improved screenshot placement in world menu World thumbnail screenshots now have ambient occlusion, fixed aspect
7 Years Ago
Various objectives bits Fixed building completion activity not being generated when a building does not require construction or materials
7 Years Ago
Delete sessions from the database on logout
7 Years Ago
Merge from skinupdates_2 (problematic meshes/colliders reverted)
7 Years Ago
Root forum in selector is right Create thread button Forum icon uploading Nicer url nonce
7 Years Ago
While some issues remain, it compiles and runs.
7 Years Ago
All completion triggers must pass before an objective is completed Added "Build a camp" objective with time limit (Washed Up game mode) Objective time remaining displayed on UI Disabled idle sit on ground behaviour DataBrowser saves sidebar scroll vector
7 Years Ago
Some phone fixes.
7 Years Ago
Auth login link
7 Years Ago
NN Lib
7 Years Ago
Forgot some
7 Years Ago
Latest InControl Plugin
7 Years Ago
Create project forums if not exists
7 Years Ago
If forum isn't enabled, 404 Proper Root Long timespan fixes
7 Years Ago
Merge from main
7 Years Ago
Cherry picked shader changes from SkinUpdates_2
7 Years Ago
Cherry picked a few shader-related changesets from main
7 Years Ago
Bulma update Forum Settings
7 Years Ago
More unsaved stuff + fixed build error
7 Years Ago
bullet outer bounds fixed unit opacity flickering fixed a pattern volley timing issue when multiple volleys take place on a single frame
7 Years Ago
Tutorial Sub-Tasks can now trigger unlocks when starting (eg. unlock basic weapons when the player is asked to craft a weapon) Unlock is silent (no UI pop-up)
7 Years Ago
Gang mission fixes and UI work
7 Years Ago
Get gang mission user
7 Years Ago
Formatting only
7 Years Ago
Add safe contents to gang inventory change event
7 Years Ago
Gang HQ safes try to spawn on the first floor
7 Years Ago
Safes face the right way (towards the center of the room)
7 Years Ago
A safe spawns in gang buildings, though it can be hard to find...
7 Years Ago
Unsaved script
7 Years Ago
Fixed back button in radial menu widget in wrong position Added an open script button to CommandGenerator dropdowns to open the script up to the appropriate file/line of the generator IsDesiredEntity condition now checks for BuildingAction Desires as well as Building desires Added an IsDesired condition to the Create Building Desire action to prevent the Construct ability appearing when a unit already has a matching desire
7 Years Ago
Gang mission stuff
7 Years Ago
tile shader tweak/optim updated the material and texture to work with the shader
7 Years Ago
Classic Unity null overriding fix
7 Years Ago
key depth correctly on top of pixelgroups player gun renderposition fixed pxc tint not being init correctly
7 Years Ago
Merge from Objectives
7 Years Ago
Merge from main
7 Years Ago
Save