193,640 Commits over 4,079 Days - 1.98cph!

9 Years Ago
debugging
9 Years Ago
fix for no water purifier guide water purifier only produces steam and bubbling sound when water is actually being processed
9 Years Ago
More
9 Years Ago
Blackboard position data holder object ewwwww
9 Years Ago
manifest, loot, phrases et al
9 Years Ago
Fixed UnitView OnSoundEvent missing
9 Years Ago
Added TargetTerritoryConsideration, TerritoryConsideration Added GroupSelector AI Territorial module data Animal sleep goal plan uses territory if applicable Removed blackboard read/write and filtering from behaviour chain elements that do not require a target for DM Cleaning up Zone+InfluenceMaps a bit, fixed some potential NREs/bad lookups
9 Years Ago
merge into main
9 Years Ago
merge into main
9 Years Ago
merge from main
9 Years Ago
bota bag and waterbucket cannot be filled until fully deployed final water purifier functionality
9 Years Ago
Updated Selector resharper template
9 Years Ago
Unit sounds now use an enum.
9 Years Ago
Fix Zone.GetMap NRE
9 Years Ago
Fixed a resource loading path in UnitManager that made unit sounds work again
9 Years Ago
Physics sounds/effects WIP
9 Years Ago
water purifier functionality
9 Years Ago
Caught fish sounds (fish trap)
9 Years Ago
Sound & mix tweaks
9 Years Ago
Copy in Blackboard from GoalPlan Decision in UnitDecisionMaker.FindBestGoalPlanVariant
9 Years Ago
Fixed potential NRE in BehaviourChain.GetBlackboardEntity,cleaned up a bit..
9 Years Ago
merge from main
9 Years Ago
silencer changes
9 Years Ago
changed the default Editor Inventory Loadout back to the previous one
9 Years Ago
instahit tweaks
9 Years Ago
checking in the previous RustPlayerSkeleton.asset
9 Years Ago
Data save
9 Years Ago
Selector wrapper drawer bb write key display
9 Years Ago
Blackboard editor exposure
9 Years Ago
Deleting the old player Animations folders/files
9 Years Ago
instahit check improvements silencer lasts more than twice as long silencer reduces damage by 25% instead of 30%
9 Years Ago
fixed the player_model prefab so it uses the new anim controller
9 Years Ago
optimized and improved the look of the all of the player movement animations
9 Years Ago
Player preview anim source
9 Years Ago
AntiHack has instahit convar
9 Years Ago
exported tiger at correct polycount improved tiger texture, material and uvs.
9 Years Ago
Added bullet settings for each gun.
9 Years Ago
SelectorSettings must implement abstract property indicating which Blackboard key they write to Mammoth view prefab collider/navmeshagent sizes
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
choppy mchop
9 Years Ago
atmos piece edit
9 Years Ago
Removed BehaviourChainData, replaced with consistent usage of Blackboard throughout DM and data
9 Years Ago
Destroy mission panel when mission begins Fixed mission marker on client
9 Years Ago
Merging quasi-log reverse depth solution to ameliorate z-fighting across the board; toggable using graphics.revz (off by default)
9 Years Ago
Merging quasi-log reverse depth solution to ameliorate z-fighting across the board; toggable using graphics.revz (off by default)
9 Years Ago
Merge from main
9 Years Ago
Fixed remaining gl issues
bot
9 Years Ago
Automated Linux DS Build #333
9 Years Ago
changed this to look for animoverridecontrollers as well as animcontrollers for the building construction