156,349 Commits over 2,679 Days - 2.43cph!

7 Years Ago
Fixed server compile error (please review)
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7 Years Ago
Fixed issue with rock shader causing black flickers on the screen. Improved blending for overlay layer on the rock shader. Moved rocks mats into subfolders.
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7 Years Ago
Fixed material of scaled rocks forgetting its texture references
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7 Years Ago
Done some more tidying to the HEM system.
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7 Years Ago
Added server administration boilerplate
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7 Years Ago
Force grass and decor to refresh all outdated patches if the origin position changed by more than one patch
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7 Years Ago
Can now place campfires etc on foundations etc
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7 Years Ago
Fixed not being able to extend foundations
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7 Years Ago
Fixed a few inconsistent billboard import settings
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7 Years Ago
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7 Years Ago
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7 Years Ago
Created IContainable vertex halfedge and face!
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7 Years Ago
Nowt again
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7 Years Ago
Copy Steam binaries for Linux DS
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7 Years Ago
Time of Day update to 2.1.0
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7 Years Ago
Nowt
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7 Years Ago
Started Adding HEM implementation
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7 Years Ago
Official servers
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7 Years Ago
Fixed material duplication for every instance of a scaled rock
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7 Years Ago
Added and updated Grid Container
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7 Years Ago
Add AI OBB obstacle to rocks server-side
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7 Years Ago
Serverlist now sortable, sorted by ping by default
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7 Years Ago
Re-added kinematic rigidbodies to trees (must have been removed accidentally by some merge) Fixed flying wolves
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7 Years Ago
Added geometry classes. Changed polygon to no recalculate every time a new point is added!
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7 Years Ago
fixed console command find
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7 Years Ago
Multiple terrain heightmap, splatmap, colormap and spawn handler adjustments
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7 Years Ago
Footstep effects
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7 Years Ago
Deleting the shit
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7 Years Ago
Build the linux dedicated server in headless non debug
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7 Years Ago
Merge from main
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7 Years Ago
Fucked off a load of old shit and added some new folder ready to start adding the procedural generation code
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7 Years Ago
Removed some unused outdated assets Fixed import settings of forest 4 billboard 4-1
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7 Years Ago
9-way crouching/crouchwalk animations for when the player is holding a rifle
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7 Years Ago
New LODs and billboards (with normal maps) for every single tree.
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7 Years Ago
Fixed building block scaling etc Fixed not bwing able to shoot building blocks
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7 Years Ago
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7 Years Ago
improved many of the player movement animations (unarmed); added 9-way running animations for when the player is holding a rifle
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7 Years Ago
Server perf.. adding rigidbodies to everything that's runtime.. even if it doesn't move
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7 Years Ago
Even more rock material adjustments
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7 Years Ago
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7 Years Ago
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7 Years Ago
More rock material adjustments
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7 Years Ago
Added wetness to the rocks shader.
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7 Years Ago
Removed emissive color from tree billboards
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7 Years Ago
Merging from main
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7 Years Ago
Missing billboard 4-1
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7 Years Ago
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7 Years Ago
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7 Years Ago
New tree billboard texture files.
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7 Years Ago
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