224,006 Commits over 3,684 Days - 2.53cph!

7 Years Ago
Smoother feeling networking
7 Years Ago
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7 Years Ago
Client movement now visible on server Improvements to networking Actors are now spawned with a NetworkID to sync them. Movements of all actors are sent from server to client (WIP).
7 Years Ago
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7 Years Ago
TTT: use HUDShouldDraw to allow disabling prop spectator names (#1395) Hook HUDShouldDraw and return false if the element name is TTTPropSpec to disable the player names.
7 Years Ago
dynamic is BANNED
7 Years Ago
Remove eol=lf
7 Years Ago
Move most of chat to gamemode Add /packages to gitignore gitattributes: eol=lf for C#
7 Years Ago
Physgun tick only runs when it's the active weapon
7 Years Ago
Fix ServerMove Give people physgun, only call client functions if owner is localplayer
7 Years Ago
ServerMove is now unreliable
7 Years Ago
Fixed clients spawning with incorrect eye angles
7 Years Ago
Lfs tracks *.FBX (as well as *.fbx)
7 Years Ago
More visibility range. Not 100% working as intended yet.
7 Years Ago
Cover point visibility range should help with seeing cover when in environments with irregular shapes.
7 Years Ago
Try setting eye angles client side on teleport
7 Years Ago
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7 Years Ago
Try setting eye angles too
7 Years Ago
Respawn player with eye angles from the spawn point
7 Years Ago
Revert
7 Years Ago
Fixed scientists dipping through the world (missing flag in movement mask)
7 Years Ago
Try setting weapon owner to null before dropping
7 Years Ago
Don't load material dependencies for meshes
7 Years Ago
Don't set mesh materials on dedicated server
7 Years Ago
Don't update texture resources on dedicated server (ideally shouldn't load them at all?)
7 Years Ago
Various
7 Years Ago
More logs
7 Years Ago
Don't init resources for map
7 Years Ago
More logs
7 Years Ago
Map loading logs
7 Years Ago
Updating to .NET Core 2.0 (preview 2), not working yet
7 Years Ago
Don't call IsValidLowLevelFast on nullptr
7 Years Ago
Can now left click empty/non targettable tiles to deselect (same as right clicking)
7 Years Ago
player can now throw bombs, improvements to animations/gamplay feel
7 Years Ago
Fix crash when drawing debug line traces on dedicated server
7 Years Ago
made player always have his gun at the ready pose when crouched / crouchwalking ( 3rd person )
7 Years Ago
remove symstore stuff
7 Years Ago
Jenkinsfile calls SymStore after steam upload
7 Years Ago
Incremental cooking, more Jenkins stages Don't ship PDBs Merge branch 'master' of SandboxGame
7 Years Ago
Changed how overall score is calculated
7 Years Ago
Left clicking a friendly unit in attack state that you can't attack or heal with current unit will now select that unit
7 Years Ago
another missing ref
7 Years Ago
Missing files.
7 Years Ago
Update bindinggen
7 Years Ago
Show a message when skipping file writes
7 Years Ago
Update bindinggen
7 Years Ago
Don't write files if existing content is the same
7 Years Ago
Computer cabinets / final textures / lod/col/prefabs
7 Years Ago
disabling Steam things in editor only
7 Years Ago
interaction desire injection now should be inheriting the score. disabled Steam things to reduce the amount of editor crashing.