224,001 Commits over 3,684 Days - 2.53cph!

7 Years Ago
Scene stuff
7 Years Ago
Hide player capsules
7 Years Ago
Couple of minor fixes
7 Years Ago
DrugSellZone visuals work+ refactoring
7 Years Ago
Fixed death camera incorrect initial rotation on server
7 Years Ago
Networked DeathControllable and fixed client spawning
7 Years Ago
Hooked up animation states for traps
7 Years Ago
Merged packed and unpacked shader code for minimal redundancy
7 Years Ago
More rabbit trap work - destroy hint when trap is not set, disarm trap when picked up while trap is set up, don't let units set up a trap multiple times
7 Years Ago
tex updates WIP
7 Years Ago
Replicate FuncDoor model Move most of interpolation out of BaseWorldEntity Merge branch 'master' of SandboxGame
7 Years Ago
Re-packed construction atlas
7 Years Ago
Fixed packed shader simple quality addpass keywords Now cleaning material keywords to absolutely necessary after packing
7 Years Ago
uniform texture updates WIP
7 Years Ago
Added configurable packed texture save options
7 Years Ago
unit fade in/out lerp color when fading unit in/out
7 Years Ago
Removed hard coded eye angle replication
7 Years Ago
Updated what's new screen. Added a UI hack.
7 Years Ago
Fixed index out of range exception vulnerability when nav_grid is true.
7 Years Ago
Fixed adding empty packed map refs
7 Years Ago
merge interaction desire creation and AI handling to main
7 Years Ago
Interaction Desires AI done (maybe)
7 Years Ago
Editor updates
7 Years Ago
Make compiler happy
7 Years Ago
Add default modules with their default weight
7 Years Ago
AIModuleSettings.OnValidate handles default modules being added to Unit Agent components that do not currently have it
7 Years Ago
switched a line to the new chain write list
7 Years Ago
More interaction desires WIP
7 Years Ago
Added GoalPlanSettingsEditor.ChainContainsBlackboardWrite
7 Years Ago
Merge from main
7 Years Ago
Removed magenta debug print of active and dormant agents.
7 Years Ago
Ai tweaks
7 Years Ago
AI Modules can be flagged as default and will be automatically added to Agents that do not currently have them installed via OnValidate Fixed UnitBehaviourWidget NRE
7 Years Ago
Interaction Desire AI WIP
7 Years Ago
SmartObject.TrySubscribe breaks first subscription matching the same InteractionPlan, when forcing subscription
7 Years Ago
Removed LibNoise.Unity
7 Years Ago
Updated Jenkinsfile
7 Years Ago
Unit now stores a reference to the gameinstance, removed all the parameters from it's check can move/attack etc functions.
7 Years Ago
Updated Jenkinsfile
7 Years Ago
part 3, GameInfo is no more.
7 Years Ago
Fixed bad switch in BehaviourChain.SetActive
7 Years Ago
part 2
7 Years Ago
interactions module WIP
7 Years Ago
Progress
7 Years Ago
Interaction Desire creation WIP
7 Years Ago
chimney and car wheels added
7 Years Ago
refactoring out GameInfo, part 1
7 Years Ago
Fixed a couple of packing bugs
7 Years Ago
Added nav_grid convar + ai tweaks.
7 Years Ago
Make ReplicationId in code proxy static (for now) Merge branch 'master' of SandboxGame Merge branch 'master' of github.com:Facepunch/SandboxGame