198,677 Commits over 4,140 Days - 2.00cph!

10 Years Ago
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Renamed AttributeConsideration to StatConsideration
10 Years Ago
Updated shot compression values
10 Years Ago
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StatLinker stores LinkedTo stat
10 Years Ago
Fixed SSAO/CB shenanigans
10 Years Ago
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MinValue and MaxValue moved to StatSettings/Stat base
10 Years Ago
-typo fix fix
10 Years Ago
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-and more
10 Years Ago
-fixed typo
10 Years Ago
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10 Years Ago
Moved StatSettings LinkFrom/LinkTo out of StatLinkerSettings base and into StatLinkerBasicSettings
10 Years Ago
- Moved a bunch of stuff from RoomSpawner to Room - Room now contains a list of all the spawn location components, and they're no longer destroyed at level gen
10 Years Ago
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Misc stat cleanup
10 Years Ago
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renamed StatLeveledValue to ScaledValue
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nibble
10 Years Ago
Loot table update
10 Years Ago
Fixed stat tick calling the wrong methods
10 Years Ago
- Added a LevelComponent which gets added at runtime and builds lists of all room obejcts and Room components - Fixed editor time NRE with enemy abilities
10 Years Ago
Misc stat cleanup
10 Years Ago
Owl temp forehand / backhand
10 Years Ago
- Boomerang now hits a maximum of 3 targets (upgradeable later?) - Boomerang now ignores invulnerable targets - Renamed BuildMission to MissionBuilder and all calls to it
10 Years Ago
merge from shutters
10 Years Ago
merge from shutters
10 Years Ago
merge from main