256,229 Commits over 3,990 Days - 2.68cph!

8 Years Ago
added F8 framerate rainbow decreased analytic update frequency added performance analytics reverted to blueprints reverted recoil changes re-added half block made raiding impossible and really easy made all cheating impossible removed all rng
8 Years Ago
Fix weapon and health pickups
8 Years Ago
Changed culling settings
8 Years Ago
Can quick-autocomplete in console with tab Autocomplete no longer prevents going back in the command history
8 Years Ago
RUST-1711 - invisible wall / blocker / fix attempt
8 Years Ago
Additional walkway LODs
8 Years Ago
Less absurd ore spawns on Hapis Manifest
8 Years Ago
Really fixed grass missing on first connect (RUST–1719)
8 Years Ago
RUST-1726 - Missing walls / floor at military tunnels
8 Years Ago
Fix getting stuck in walls
8 Years Ago
Can't create gang if already in gang Can't edit emblem unless gang leader
8 Years Ago
Fixed rocket scaffolding loading issues
8 Years Ago
Better solution for using collision entities for controllables movement
8 Years Ago
wood model fbx
8 Years Ago
updated wood worldmodel & lods
8 Years Ago
GameSession performance info
8 Years Ago
Barren has roads
8 Years Ago
did this slip
8 Years Ago
A whole lot of dressing optim and distance tweakage
8 Years Ago
Performance rainbow Analytics, send performance info
8 Years Ago
Gang join / leave Gang Emblem saving
8 Years Ago
Hapis ore fix.
8 Years Ago
Negative trigger fix.
8 Years Ago
Final scene stuff maybe
8 Years Ago
Fixed player movement getting stuck on walls Added HealthPickup Test gamemode cleanup Allow controllable to use separate entities for collision
8 Years Ago
Log warnings instead of errors when a DSE element reference is null, skip over them in evaluation
8 Years Ago
Removed creeping plants from rocket factory interior for performance reasons
8 Years Ago
Screenshake lerp strength by distance from origin Tree felling sound, tweaks
8 Years Ago
Simplified material setup for rocket factory interior
8 Years Ago
Added static doors
8 Years Ago
Coal piles use gravel colliders instead of solid rock More scene bugs
8 Years Ago
map db tool now sets the map title to the map filename if there's none specified
8 Years Ago
wip mapdb stuff to handle the different modes, tool to build map DB
8 Years Ago
Branching for wip map database improvements
8 Years Ago
Potential fix for RUST-1724
8 Years Ago
No-wrapped some light textures Scene bugzzz
8 Years Ago
Fixed JIRA bugs Fixed missing coliders Adjusted LOD/cull distances Adjusted misaligned collision/rendermeshes
8 Years Ago
Fixed grass missing on first connect
8 Years Ago
static doors differentiate from normal doors in texture (burnt/dirty)
8 Years Ago
Removed pointless distance check from PlayerModel.cs SpineIK (just use net distance)
8 Years Ago
Fixed yuge wood worldmodel
8 Years Ago
Fixed bulge around junkpiles
8 Years Ago
8 Years Ago
static doors remaining doors version
8 Years Ago
Moved missing api descriptions to steam_api_missing.json (was defined in code) Added SteamAPI_RestartAppIfNecessary to missing Made SteamNative.SteamApi less hacky to initialize Added Client.RestartIfNecessary
8 Years Ago
Screen shake distance is 20
8 Years Ago
Walkway LOD distances
8 Years Ago
Plenty of bugfixing
8 Years Ago
Don't screenshake unless source is within a max distance of camera
8 Years Ago
loot spawns end