239,357 Commits over 3,837 Days - 2.60cph!

9 Years Ago
Owl forehand volleys
9 Years Ago
- WIP door/gate assingment to rooms and locking off entire rooms via connected doors
9 Years Ago
-CraftItem now works with or without CraftIntention -ActionChainData can store an 'ItemToCraftId'
9 Years Ago
ItemManager.ScoreGenericPickupDSE accepts overrides for decision context weight and DSE score bonus
9 Years Ago
ItemManager now stores the generic pickup DSE and default pickup interaction refs for scoring lists of items conveniently
9 Years Ago
Added a hit offset in Z
9 Years Ago
Added GenericPickupDSE field as default ref on ItemSettings
9 Years Ago
-tiger tiger crafting bright (more crafting WIP)
9 Years Ago
removed characters from scene
9 Years Ago
Creating Tests branch
9 Years Ago
UnitManager loads assets on Awake Zone will find EntitySpawners and call Spawn on init Human anim/controller changes wip
9 Years Ago
gitsync test
9 Years Ago
gitsync test
9 Years Ago
gitsync test
9 Years Ago
gitsync test
9 Years Ago
Merged
9 Years Ago
Merged
9 Years Ago
Initial commit
9 Years Ago
Initial commit
9 Years Ago
Clean and fresh
9 Years Ago
Clean and fresh
9 Years Ago
- Removed the 4 turret turret from Area1 spawn table - Increased aggro range of the spikers
9 Years Ago
Added EntitySpawner for hand placing spawns in scenes
9 Years Ago
Premake files
9 Years Ago
Premake files
9 Years Ago
Bootil xlink
9 Years Ago
Bootil xlink
9 Years Ago
Organising
9 Years Ago
Organising
9 Years Ago
Boilerplate
9 Years Ago
Boilerplate
9 Years Ago
Root dir
9 Years Ago
rock item view fix
9 Years Ago
removed asset db refresh call in BE load assets to see if it makes everything ok
9 Years Ago
Added ActionChain.Break method and OnChainBreak event Remove commented out DSE con line from BeforeEditor+Assets
9 Years Ago
Fade out DSE editor in BehaviourPlanSettingsEditor when ScoreForDecisionMaking is false
9 Years Ago
Reset inputs in AI States
9 Years Ago
Updated debug setting
9 Years Ago
banner nmap meta changes banners LODs, COls, Gibs, Mats
9 Years Ago
Rocket Launcer FX stuff.
9 Years Ago
spawn tweaks
9 Years Ago
Scene save
9 Years Ago
Allow weighted objects a minimum weight of 0.01f in the editor Fixed MusicManager tag handling, should play a wider variety of music now Removed HumanInfo, all handled in UnitInfo Unit emote sounds should play less often
9 Years Ago
Game Runtime config
9 Years Ago
updated phrases updated loot tables turret has 12 ammo slots & proper loot panel
9 Years Ago
compile fixes
9 Years Ago
nerfed heli rockets explosive damage (less damage to buildings, same damage to players) 10% reduction in heli bullet damage
9 Years Ago
explosives will now destroy turrets turret can never be placed on terrain turret can be repaired with hammer turrets wont target other turrets can no longer loot turret while online turret will no longer track targets when shot and offline increased explosive protection fixed turret high network usage fixed turret not destroying when foundation was destroyed under it turret will not track players that are no longer visible to it turret will no longer aggro on authed players who attack it
9 Years Ago
- Shitty, temp fix for memory leak. Need to move to using object pooling globally.
9 Years Ago
Removed bad create mothod from WeatherSettings