202,065 Commits over 4,171 Days - 2.02cph!
Finally maybe an acceptable top topology for the flame mesh
D# on the drumkit is now bound to a high tom (was bound to snare which is already covered by G#)
Replaced turnstile FBXs with prefabs in the scene
Added a cowbell to the drumkit (mapped to octave up+D)
Made a MIDI mapping panel on the NoteBindings asset to more efficiently diagnose and modify MIDI mappings
Fix trumpet b3 start pitch being off by 1 semitone
Added option to disable the use closest midi behaviour per instrument
Added option to add additional MIDI codes to a note
Show the player's current card value in the main UI at the bottom. Removes confusion when look at scores when you have a split
Add an option to test MIDI inputs from the MidiJack editor window
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Merge Main -> MoreCabooseFixes
merge from MoreCaboseFixes
Fixed missing DoPrepare labels the static BlackJack machine (for modders), also fixes MissingReferenceException when running DoPrepareAll
Models\Structures\walkways
Models\Structures\warehouse
Models\Structures\watch_tower_a
Models\Structures\water_tower_collapsed
c l e a n u p
Models\Structures\wind_turbines cleanup
Deleting export folder, Renamed WORK folder to sources, moved contents from Models to task folder root. Work files still need cleanup @Matt
merge from MoreCaboseFixes
Models\Structures\wiring cleanup
Models\Structures\wooden_buildings cleanup
Models\Structures\wooden_walkway cleanup
Models\Structures\wooden_walkway cleanup
Models\Structures\wooden_fence cleanup
Models\Structures\wooden_cabins folder cleanup
Models/Building folder cleanup
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Lower quality water line on _WATER_QUALITY_LOW
Lower quality displacement and normals on _WATER_QUALITY_LOW
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ignore.conf added *.log text files
some files I missed from earlier tasks
ignore.conf - added a few extensions to the list for clarity
Gingerbread_floor substance
Gingerbread substance: added specular/glossiness term to the sbsar
Nevermind we don't need to calculate conditional models clientside
Fixed dealer still playing his hand if all players busted
Let players participate in card game chat whenever they're at the table, not just when they're in the game. This aligns the ability to SEND card game chat with the ability to RECEIVE card game chat - these were previously misaligned.
Merge pr #40 for community UI
Handle entity links in seperate manager with an octree rather than physics lookups
Merge pr #43 for community UI
Fix cards chat messages not showing up for the other player(s) at the blackjack machine