239,396 Commits over 3,837 Days - 2.60cph!

10 Years Ago
Added some basic compression to the BudgetBoy graphics serialization by economizing on concurrent swatch or UV repetitions.
10 Years Ago
Added some basic compression to the BudgetBoy graphics serialization by economizing on concurrent swatch or UV repetitions.
10 Years Ago
Added burlap trousers item Added blueprints for a bunch of items Added low grade fuel item
10 Years Ago
made a new material for the burlap trousers
10 Years Ago
10 Years Ago
added some mac & sublime stuff to gitignore
10 Years Ago
added some mac & sublime stuff to gitignore
10 Years Ago
Added missing meta files
10 Years Ago
Fixed bush texture.
10 Years Ago
Added VSDoc metadata.
10 Years Ago
Added VSDoc metadata.
10 Years Ago
10 Years Ago
Added tons of new bushes and trees (shit's gonna be broken, please direct all flames directly to @peturah) Protocol++
10 Years Ago
burlap_trousers textures + meta files
10 Years Ago
Added -w option to the packaging tool to choose whether warnings should be shown.
10 Years Ago
Added -w option to the packaging tool to choose whether warnings should be shown.
10 Years Ago
Well then
10 Years Ago
Well then
10 Years Ago
Now using forced text assets rather than mixed.
10 Years Ago
Now using forced text assets rather than mixed.
10 Years Ago
added a burlap trousers prefab as requested by the Burlapian gods.
10 Years Ago
Skinned "burlap trousers" are now rigged to the player model (has LODs as well)
10 Years Ago
Fixed screen glow not changing color correctly.
10 Years Ago
Fixed screen glow not changing color correctly.
10 Years Ago
Added a Stage class to the BudgetBoy API.
10 Years Ago
Added a Stage class to the BudgetBoy API.
10 Years Ago
Enforced law & order on the nature assets
10 Years Ago
burlap trousers max 2014 file for goosey
10 Years Ago
10 Years Ago
made a bunch of tweaks to the 3rd person bow and hatchet animations
10 Years Ago
Moved the tree billboard generation scene from art branch.
10 Years Ago
Reduced font character size and added support for up to 256 different characters.
10 Years Ago
Reduced font character size and added support for up to 256 different characters.
10 Years Ago
Implemented text rendering.
10 Years Ago
Implemented text rendering.
10 Years Ago
Added barebones of the terrain carving system Fixed a few accidental soft tab indentations I commited (switching editors is hard :>)
10 Years Ago
anim updates
10 Years Ago
holdtype folder moves
10 Years Ago
deleting erroneous holdtype files
10 Years Ago
holdtype anim source updates
10 Years Ago
rig folder moves
10 Years Ago
Prepping plains trees.
10 Years Ago
Added city zone base class. You'll inherit this to make different types of zones (parks, residential etc.)
10 Years Ago
Changed the way splines are calculated again hopefully making it easier to access from elsewhere so that they don't have to be recalculated more times than are necessary.
10 Years Ago
Improved compiler error notifications and added a build script for the test game.
10 Years Ago
Improved compiler error notifications and added a build script for the test game.
10 Years Ago
Icon updates
10 Years Ago
Added revolver world model
10 Years Ago
Added Icon render scene Fixed some materials
10 Years Ago
Added game packager build to resources.