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140,499 Commits over 4,536 Days - 1.29cph!

4 Years Ago
Add "Tools/Find/Find Repair items with 1 cost" debug tool
4 Years Ago
Attack heli placeholder gun turret update
4 Years Ago
Mark drone condition as repairable, fixes not being able to repair in repair bench
4 Years Ago
Fixed tactical gloves and all diving gear not appearing in industrial filter search box
4 Years Ago
Merge Main -> Attack Helicopter
4 Years Ago
Disable daisy chaining restrictions, daisy chained containers will now always receive their appropriate split regardless of the state of the container before them in the chain
4 Years Ago
Fix pegs not being shown when swapping a weapon
4 Years Ago
merge from main
4 Years Ago
Tunnel LOD/COL progress Scene2prefab
4 Years Ago
Working thick transmission model; moved to specific shader set (Rust/Standard Transmissive)
4 Years Ago
Skin bundle update
4 Years Ago
reduce update sends
4 Years Ago
merge from lookat
4 Years Ago
merge from main
4 Years Ago
ghost and outline fixes and improvements. tidy up.
4 Years Ago
subtracting 79950 - 79895 PZTMissingFaceFix
4 Years Ago
Reducing min NetRead and NetWrite buffer sizes from 4kb to 2kb
4 Years Ago
merge from industrial
4 Years Ago
merge from rf_streamer
4 Years Ago
merge from PZTMissingFaceFix
4 Years Ago
Don't show attack heli health info while player is mounted
4 Years Ago
Update spawn list minicopter convar name
4 Years Ago
Stop hitting yourself
4 Years Ago
Fixed gun turret rotation local vs. world space. other minor fixes.
4 Years Ago
Censor the frequency display on RF Transmitter item icons when streamer mode is active (displays xxxMHz) instead
4 Years Ago
Fix autoHover again
4 Years Ago
Fix client/server issues
4 Years Ago
Fix autohover affecting every heli
4 Years Ago
Merge Main -> AttackHelicopter. +manifest rebuild
4 Years Ago
Added zoom to gunner cam (RMB). Any mountable can now process local client inputs using LocalInput method (not just computer stations).
4 Years Ago
Industrial conveyor will now attempt to fill any existing stacks in an output container before making a new stack
4 Years Ago
Ensure filter dialog still exists when receiving buffer info
4 Years Ago
Fixed conveyors set to AND mode incorrectly starting a transfer if there were multiple stacks of the same filtered item in an input container
4 Years Ago
Prevent keybinds running when renaming a shot Added an interaction blocker underneath the demo UI to prevent any mouse interaction with game UI
4 Years Ago
Attack heli gunner UI work + gun status networking
4 Years Ago
Scene tweaks Scene2prefab
4 Years Ago
Fixed broken intensity on flickering lights
4 Years Ago
Optimized LOD distances on a bunch of objects old and new Disabled shadow casting on some small and flat objects Other optimization tweaks
4 Years Ago
Disabled shadow casting on decals
4 Years Ago
Reducing min NetRead and NetWrite buffer sizes from 8kb to 4kb
4 Years Ago
Further reduced variants by nuking a couple of unused keywords (metal/spec)
4 Years Ago
Thick transmission WIP
4 Years Ago
Fixed terraiun collision triggers
4 Years Ago
Switched to a more optimal data type for instance data
4 Years Ago
Bug fixes, hooking renderer culling into the system
4 Years Ago
Horse double saddle lods materials and prefab setup
4 Years Ago
wip lookat refactor/testing
4 Years Ago
Fixed missing face for real this time, preserving all functionality.
4 Years Ago
Drone's range 250m -> 500m
4 Years Ago
ferry sky bridge set LODs/Colliders and prefabs Level update