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108,633 Commits over 3,867 Days - 1.17cph!

9 Years Ago
Crystal mat tweaks, because fog. Scene stuff wip.
9 Years Ago
Trainyard lootcrates and barrels, statics New pipeline piece of greybox
9 Years Ago
Added the shadowless point light back to the furnace.
9 Years Ago
Can wear hats with bandana Weather settings in RustEditor/Environment AK entity scope attachment bone
9 Years Ago
These oaks shouldn't have two-sided bark materials.
9 Years Ago
Manifest.
9 Years Ago
Savas: Added a very small buildable area. Loot improvements. Explosives shack. Public furnace and campfires.
9 Years Ago
FX WIP
9 Years Ago
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9 Years Ago
Added scope slot Changed how ironsights work Fixed weapon attachments breaking weapons if not changing stats Fixed weapon attachments breaking shoot sound when not silencer
9 Years Ago
Trainyard prefab update
9 Years Ago
System info tweak
9 Years Ago
Added memory usage / gc counter to perf 1 / 2
9 Years Ago
reloading counts as a weapon cycle
9 Years Ago
WIP on stone blunt FX
9 Years Ago
Trainyard level, first rough pass, with scene to prefab Some collision updates
9 Years Ago
Prewarm filter test
9 Years Ago
Fixed a warning
9 Years Ago
Making ironsight definition less stupid
9 Years Ago
Prewarm experiment: load all prefabs and effects
9 Years Ago
Asset prewarming is disabled by default on 32bit
9 Years Ago
Added bow specific lazy aim, reduced deadzone
9 Years Ago
Fixed issue with vm bow fire anim snapping when going back to idle
9 Years Ago
updated crossbow vm anims, changes to controller
9 Years Ago
Prefab auto-disable
9 Years Ago
Building prewarm experiment
9 Years Ago
Market balance
9 Years Ago
Disabled small furnace smoke because it wasn't abiding by the laws of physics and looked weird
9 Years Ago
Fixed shiny ferns
9 Years Ago
Workshop skins update
9 Years Ago
Added profiler samples to VariableReference
9 Years Ago
Reduced VitalNote.Update dynamic memory allocations
9 Years Ago
Added profiler samples to Sound.Update Removed all dynamic memory allocations from Sound.Update
9 Years Ago
merge from main
9 Years Ago
Anti-bush topo around campfires.
9 Years Ago
Savas splats and topo. Hut entrance ramps don't hinder movement.
9 Years Ago
Savas: New loot tables from scratch, with unique crate textures. Food town is now Bullet Farm. Furnace and campfire outposts added. Airdrop frequency adjusted.
9 Years Ago
lodded lantern particles.
9 Years Ago
removed some of the warning messages on the viewmodels.
9 Years Ago
Manifest
9 Years Ago
Fixed missing stone pickaxe effects
9 Years Ago
Fixed rock effects folder having the wrong name
9 Years Ago
Lodded campfire particles.
9 Years Ago
Prefab auto disable
9 Years Ago
Fixed stone hatchet "missing effect" warnings Toned down stone hatchet screen shake (in line with metal hatchet)
9 Years Ago
Fixed quarry particle effect performance issues and added particle LODs
9 Years Ago
Fixed LOD fuckup
9 Years Ago
breath doesn't show up in the pitch black now.
9 Years Ago
fixed some issues with the player's eyes facing wrong direction during some animations
9 Years Ago
Furnace light tweak.