reporust_rebootcancel

108,605 Commits over 3,867 Days - 1.17cph!

10 Years Ago
Map NREs Removed some redundant raycasters Switch off some raycasters when not being used
10 Years Ago
Refactored water tests
10 Years Ago
wip
10 Years Ago
Biome mask backup.
10 Years Ago
increased the size of the horse by 20%
10 Years Ago
Forests cluttered.
10 Years Ago
Fixed the most extreme floating rocks/flowers. Part 2/2.
10 Years Ago
Delete fix.
10 Years Ago
Fixed the most extreme floating rocks/flowers. Part1/2.
10 Years Ago
Setup.
10 Years Ago
Missing #if CLIENTs
10 Years Ago
NRE fixes
10 Years Ago
Map v1 (just fog of war, no drawing yet)
10 Years Ago
Missing meta files
10 Years Ago
Merged with main
10 Years Ago
Manifest update
10 Years Ago
Cleaning
10 Years Ago
Cleanup
10 Years Ago
Fixed phrases fucking up if newline
10 Years Ago
Map improvement branch.
10 Years Ago
Added NeedsMouseWheel Added UIEx (extensions for UI) Misc performance and profiling
10 Years Ago
Use only map in beltbar Follow player until click
10 Years Ago
Added topology filter to cargo plane
10 Years Ago
Refactored world initialization Added support for procedural components to custom maps
10 Years Ago
Fixed player clothes sometimes rebuilding multiple times after change
10 Years Ago
Added ItemModContainerRestriction Only one map can be equipped at the same time
10 Years Ago
Added ServerRPC Conditional IsActiveItem Made texture2D.Clear 10x faster, allocates relatively no memory Map fogofwar saving/loading
10 Years Ago
beancan grenade worldmodel tweaked position of the f1 grenade world model so it sits better in the hand
10 Years Ago
Fog of war wip
10 Years Ago
Merging in #7793
10 Years Ago
Progress
10 Years Ago
del deletes multiple objects
10 Years Ago
merge from main
10 Years Ago
Enabled terrain painting in editor play mode (allows looking at procedural terrain maps, cc petur)
10 Years Ago
Fixed underwater bridges (properly) Fixed lighthouses interrupting bridges (avoid bridges when placing them)
10 Years Ago
wip
10 Years Ago
rpg 2 + lods + prefab + textures + material
10 Years Ago
Ghetto fixed possible initialization error in custom levels
10 Years Ago
Various spawntable fixes Network++
10 Years Ago
Merged from main
10 Years Ago
Code lock fixes Goosey's animal LODs
10 Years Ago
optimized all of the animal LODs.
10 Years Ago
network, save++
10 Years Ago
progress
10 Years Ago
Scene stuff.
10 Years Ago
Quick pass at crystal ambience
10 Years Ago
Crystal tweaks. And added to the map.
10 Years Ago
Reset cloud parameters (no use in tweaking those while I change them on a daily basis)
10 Years Ago
Cloud shader tweaks