127,958 Commits over 4,109 Days - 1.30cph!
Supermarket texturing progress
Density / distance tweaks
Additional snow mound LODs
Only set isGameInitRun when it actually succeeded
Subtracting EAC API updates (let's try again next week)
More item description updates and fixes
Added additional snow mound LODs to prefabs
Fixed import settings refresh on freshly generated packed textures
Added toksvig roughness AA to texture packing phase
Added higher quality compression mode to dds util
Extended imageutil loading options and cleaned up code
ProcessGPUDeviceRequests on MainCamera called only when necessary
Fixed terrain anchors being ignored on clutter
SavasIsland uses new foliage
More item description updates and fixes
More work on optimization of cover points and navmesh grid.
More ai performance testing/tweaking.
Tweaked pathfinding and scan for positions.
lr300 recoil pattern is more vertical before horizontal
recoilcomp convar now works with lr300/mp5
mp5 recoil pattern changed
ore break effect increased in size to account for new ore models
Added Billboard Via Shader toggle to SimpleFlare to offload billboard work to shaders
added flares to flashlight/laser
flashlight flare big enough to disorient targets
Fixed NRE on query unregister
Flare shader cleanup
code cleanup
bradley can follow dynamic paths
office posters update, final version
Female dark skin textures & skin sets
Console prints new playerseed
Merge from snow_biome_revamp
Network++
PlayerInventory NRE fixes
More item description updates and fixes
Burnt Human meat now uses the correct icon instead of cooked bear meat icon
Made snow mound edges even
TerrainAnchorGenerator improvements
Added terrain anchors to tundra tall grass patches (fixes occasional floaty placement)
Changed snow tilling settings / changed snow blending / shadow casting changes / snowball scale
More optimization and bug hunting in navmesh grid and cover system.
More navmesh grid optimizations.
Tweaked snow mound terrain anchors
Added skinned body hair and committing male hairstyle 1, female hairstyle 1 and facial hair style 1 to hair branch.
More item description updates and fixes
Added DebugEx.Log to write to log file without stack trace
Game startup logs and console commands no longer spam stack traces into game log