branchrust_reboot/maincancel

35,016 Commits over 4,293 Days - 0.34cph!

8 Months Ago
merge from wallpaper/floor
8 Months Ago
merge from inputfield_rtl_fix
8 Months Ago
merge from wallpaper/floor
8 Months Ago
Slightly moved lighthouse door to fix lighting issues Adjusted doorway mesh to fix gaps Scene2prefab
8 Months Ago
merge from wallpaper/floor
8 Months Ago
Added spatially aware environment volume and deferred indirect lighting support to the Rust Standard Amplify template
8 Months Ago
Warming tea value changes, basic tea effectiveness slighty reduced
Rin
8 Months Ago
phrases
8 Months Ago
Merge from silencerstuff
8 Months Ago
Memorycell top bulb uses the right material. (Green instead of blue)
8 Months Ago
Shifted the darkness volume up a little bit in the cargoship interior.
8 Months Ago
merge from wallpaper/floor
8 Months Ago
Giant Excavator Lighting prefab assets moved to World layer.
8 Months Ago
bee_catapult_bomb_clipping_fix -> main
8 Months Ago
Fixed chicken coop hatching not working
8 Months Ago
merge from wallpaper/floor
8 Months Ago
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8 Months Ago
/main/bee_catapult_bomb_clipping_fix -> main
8 Months Ago
patrol_heli_Infinity_number_fix -> main
8 Months Ago
merge from fix_editor_monument_menu -> main
8 Months Ago
merge from hackweek_command_block
8 Months Ago
boomerang_anim_tweaks -> main
8 Months Ago
Merge from graphics_settings_size_fix
8 Months Ago
Fixed an issue with the editor reflection probe's position changing to the main camera's position when clicking on windows other than the game view or scene view
8 Months Ago
Added the DeferredIndirectLighting pass to the CCTVRemoveCamera prefab
8 Months Ago
Bug Fix: Forward rendered transparent view model objects now use the correct world space position when calculating occlusion and environment volume coverage
8 Months Ago
merge from wallpaper/floor
8 Months Ago
Merge from spoil_fruit_veg
8 Months Ago
merge from jungle_tree_fixes
8 Months Ago
merge from rock_formation_jungle_fixes
8 Months Ago
merge from mixing_table_progression
8 Months Ago
Merge from report_cheater_default
8 Months Ago
Merge from spoil_fruit_veg
8 Months Ago
Fixed NRE when ent killing a ch47
8 Months Ago
Merge from spoil_fruit_veg
8 Months Ago
Merge from spoil_fruit_veg
8 Months Ago
Merge from fix_dialog_hide_chat
8 Months Ago
Fixed incorrect mesh showing on auto turrets (flag conflict with DemolishFlag)
8 Months Ago
merge from fix_window_roof_placement -> main
8 Months Ago
merge from wallpaper/floor
8 Months Ago
merge from fix_window_max_condition -> main
8 Months Ago
Merge from iofeedback_fixes
8 Months Ago
removed bee bomb from T1 techtree
8 Months Ago
Bee catapult ammo techtree and blance pass (moved to t2)
8 Months Ago
Remove explosive crafting cost from Propane Explosive Bomb, now raw ingredients
8 Months Ago
Targeting attachment blance and tech tree
8 Months Ago
merge from fix_dialog_hide_chat
8 Months Ago
merge from missingphysimpacts
8 Months Ago
merge from shark_hunt_dialogue
8 Months Ago
Merge from water_vehicles_cam_roll