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107,004 Commits over 3,836 Days - 1.16cph!

7 Years Ago
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7 Years Ago
Simpler water depth mask handling, more generic; updated rowboat prefab Added and enabled instancing support on depth mask material Nuked WaterDepthMask component
7 Years Ago
Pine snow_a tweaked vertex color for testing
7 Years Ago
boat profiling
7 Years Ago
Fixed player view direction going fubar with extrapolation (still some problems, should probably be disabled altogether for players due to delta updates)
7 Years Ago
Network extrapolation also uses slerp instead of lerp for rotations
7 Years Ago
Cherry picked 26009
7 Years Ago
Fixed that network interpolation velocity smoothing wasn't working correctly Interpolate rotations with slerp instead of lerp Fixed vis.lerp ghosting (and some ddraw ghosting in general)
7 Years Ago
Fixed core/foliage debug view color space
7 Years Ago
Merge from main
7 Years Ago
compile fix rowboat caustics
7 Years Ago
Added debug toggle to core/foliage shader and debug view option for vnormals, vtangents, vcolor
7 Years Ago
slightly different boat wake
7 Years Ago
Added two-layer caustics projector shader
7 Years Ago
Map Tweaks
7 Years Ago
rowboat pushing improved rowboat can be righted when in water attempted to fix rockets etc detonating inside moving vehicles fixed odd alt-look behavior in vehicles rowboat has increased buoyancy with velocity
7 Years Ago
Improved temporal anti-aliasing NaN handling Added additive projector shader Added scroll to projector shaders
7 Years Ago
Updated Steamworks
7 Years Ago
blueprint read sound abides by master sound settings
7 Years Ago
updated generic sitting pose to avoid hands clipping
7 Years Ago
Phrases
7 Years Ago
Minor flame turret exploit fix Fixed flame turret mismatch deploy / ground watch layers
7 Years Ago
Horse meat
7 Years Ago
spazzy look dir fix attempt
7 Years Ago
compile fix
7 Years Ago
compile fix attempt
7 Years Ago
merge into main
7 Years Ago
protocol++
7 Years Ago
merge from main
7 Years Ago
a metric tonne of boat work audio work buoyancy work boat sinking mounted management no more footsteps on mounted objects no longer wet in mounted objects driver seats restrict weapon usage
7 Years Ago
pose re-export
7 Years Ago
no footsteps in vehicles no water level in vehicles
7 Years Ago
Added generic sitting pose
7 Years Ago
set beenie hat to not use baseball cap morph, material and dyeset tweaks
7 Years Ago
Fixed missing guides and hammer highlights on walls
7 Years Ago
Hapis progress
7 Years Ago
merge from vehicle_steering
7 Years Ago
missing files
7 Years Ago
▋▌▍▆▆▌█
7 Years Ago
updated passenger pose
7 Years Ago
Updated roof side model condition so only other roofs affect it
7 Years Ago
Conditional models refresh correctly when rotating a building block
7 Years Ago
Removed rotation hack from right hand side triangular walls
7 Years Ago
Added triangular wall conditional models when placed at a roof side
7 Years Ago
pivot changes on triangle walls (right-hand models)
7 Years Ago
merge from steering_animator
7 Years Ago
boat functionality and first pass polish boat sounds
7 Years Ago
Merged from main
7 Years Ago
Progress on mountable scientists
7 Years Ago
Hapis progress