123,995 Commits over 4,171 Days - 1.24cph!
[D11] allow the bootstrap runner to have different code per platform. Mainly just to prevent accidental changes (i.e. implicitly you had to be in ps4/xbox mode to regenerate the code), but the different consoles may legitimately end up with different orderings depending on their hard drives etc. In order to keep things simple from a testing point of view (and there may still be some un-known dependencies to be found), if the timing information is kept the same, you'll get the same results.
[D11] add switch for editor asset bundles flag
oilrig crane progress backup
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[D11-Tutorial] Update to Tutorial Map
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[D11] DTLS library certificate verification handling. A debug library will allow self-signed certificates for testing, release will no longer.
vm sound and effects fixes
Gibs with only an effect and no physics are now also working
[D11] DTLS plugin release binary. Also stubs-out all log functionality in the library at compile time.
[D11] Moved default cfg files to StreamingAssets
[D11][TUTORIAL] Disable game tip system during tutorial, added player temp tutorial action
[D11_Tutorial] Cave Updated
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[D11] DTLS plugin updated to work against statically-linked OpenSSL.
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ho ho ho - merge into main!
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[D11] Try again with Jenkins?
[D11] Support for game data saving/loading on ps4 (currently disabled)
[D11][TUTORIAL] Added practice mode, disables tutorial events, adds gamemode server var
Fixed some M39 sounds not playing
[D11][TUTORIAL] Added spawnable items to recycler containers in tutorial_map
[D11] Plugins needed for game data saving/loading on ps4
oilrig crane progress backup
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[D11] Fixed scaling issue with Navigation & Carousel header bars
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[D11] Time display corrected
[D11] DTLS library multiple connection support.
fixed weird battery charge/discharge issues
batteries have less capacity but higher charge efficiency
fixed batteries not being able to be wired in series
batteries must have at least 5 seconds of juice to begin discharging
root combiner can be stacked with other root combiners
added short circuit detection to root combiner
lowered solar panel power output to 20
solar panel power output scaled by health
fixed branch/combiner showing the title 'blocker' when aimed at
updated and improved a few electrical item descriptions
updated ceiling light sounds to be less loud and annoying
phrases
[D11][TUTORIAL] Added recipe visibility to tutorial event, removed unused tutorial action (no longer needed)