112,157 Commits over 3,928 Days - 1.19cph!
Dumping item items and info in Bundles\items automatically (for people making websites, mods etc)
pumpkin plants live a max of 7 seasons
pumpkin plants die after being harvested 3 times
Fix for RUST-543 / Codelock was under toptier door collision proxy
Floor grill models, LODs, Gibs, Prefabs, Icon
Screenshot scene update
Convar to enable/disable network caching
Convars containing network + save cache size in bytes
Don't store names in RPC cache (available in stringpool)
ladder hatch lock dummy
ladder volume toggle
Convar to enable/disable network caching
Convars containing network + save cache size in bytes
Don't store names in RPC cache (available in stringpool)
Phrases (fix for RUST-538)
Fixes for RUST-535, RUST-537, RUST-540
Fixed changes not always saving
disabled holosight dot projection for now ( improves jitter significantly )
bugfix for attachment bonuses
lasersight recoil reduction reduced to 15%
lasersight hip/aim conefire reduced to half when active
bugfixes for laser/beam appearing off for other users under some conditions
Tech tree editor progress
Merge from pre-release (wall frame and wall frame blocks / dungeons LODs)
network++
Socket offsets adjustments
Animation speed fix
Missing meta
Frames and Screenshots scene update
Floor ladder hatch models, LODs, COLs, Gibs, Prefab setup, icon
Animations
Prepare prefabs
LOD, batching and culling tweaks and fixes
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Ripped out the old conditional model system (refresh / process queues, building block extension)
Disabled ModelConditionTest_Sphere globally (deprecated)
Implemented conditional model system 2.0 baseline (managed by ConstructionSkin)
First stage rust/standard shader refactor
Beam/flashlight beam polish
frame building blocks models adjustments (lower lips biting into floor for some)
Ripped the old blueprint system out
xp admin commands
xp unit test project
level increase based on xp
Steamworks update (server)
Floor frames models, LODs, COLs, Gibs, Prefabs, Icon
Prepare Prefabs
Manifest