reporust_rebootcancel

134,409 Commits over 4,444 Days - 1.26cph!

7 Years Ago
7 Years Ago
[D11][Tutorial] compile fix
7 Years Ago
[d11][Audio] Set up sound definitions for UI Map Zoom loop sounds and Radial menu sub tab fx
7 Years Ago
[D11] [UI] Fixed sort order when switching construction with shortcut keys via building context UI. Moved order by to add option instead of per-frame update.
7 Years Ago
[D11][Tutorial] tidy + shutdown code
7 Years Ago
Remove mouse registration code (UnityButtons)
7 Years Ago
Remove TimeWarning C# code. The empty functions are stripped by the C++ compiler after il2cpp.
7 Years Ago
[D11] Prevent refreshing player info if not logged in to PlayFab
7 Years Ago
[D11] Allow Turrets to be opened whilst they're active (other functions remain disabled)
7 Years Ago
[d11][Audio] New audio clips for map zoom in/out + zoom loops + radial menu sub tab sounds
7 Years Ago
[D11][UI] [#958] Repair bench now filters inventory items for repairable and skinned items. Ensured onInventoryChanged triggers on lootpanels
7 Years Ago
Disable map compression pending fix
7 Years Ago
Fixed main menu inventory refresh performance regression
7 Years Ago
Merge from main
7 Years Ago
Subtracting 34115 (FBX meta file auto updates) for easier merge from main
7 Years Ago
Streamer mode now works with egg leaderboard
7 Years Ago
merge from Easter Event
7 Years Ago
phrases
7 Years Ago
conveyor belts texturing, vertex painting leftovers of core structure scene2prefab excavator
7 Years Ago
Merge from Easter Event
7 Years Ago
Fix list.
7 Years Ago
Backup
7 Years Ago
merge from Easter Event
7 Years Ago
remove debug.logs
7 Years Ago
merge into main
7 Years Ago
protocol++
7 Years Ago
[D11][Tutorial] Fix for issue #1826, added blocker volume to prevent players placing deployables in the shelter doorway and locking themselves in
7 Years Ago
Backup
7 Years Ago
[D11][Tutorial] Reduced aim deviation on eoka pistol during tutorial run
7 Years Ago
[D11] Workaround for #1838, Unity ticket has also been opened. Might be required elsewhere too.
7 Years Ago
[D11] [Tutorial] Map Updates
7 Years Ago
[D11] Define fix
7 Years Ago
[D11] The command to 'Switch On' a Searchlight now only appears if the Searchlight actually has fuel
7 Years Ago
[D11][Tutorial] Fix for issue #1825, opening options in tutorial prevented player from sprinting or using toolbar
7 Years Ago
[D11] [UI] Fixed Auto-Equip implementation to correctly update (no longer overlaps slots that have items in them) and now correctly checks if "last used" item exists in inventory before suggesting it.
7 Years Ago
[D11] [Audio] Fix boat audio crash
7 Years Ago
[D11] [Audio] Fixes the boat audio crash.
7 Years Ago
Backup
7 Years Ago
[D11][Tutorial] Fix for issue #1844, now only eoka pistol can progress the shoot target objective
7 Years Ago
[D11][UI] [#1548] Fixed missing text in selected item panel. Resistance panel will clear adjustments when selecting an empty itemslot
7 Years Ago
[D11] Fix for dropping half a stack of items
7 Years Ago
[D11][Tutorial] Issue #1792, set PS4 platform to use legacy graphics job mode to prevent crash
7 Years Ago
Merge from Easter Event
7 Years Ago
[D11][UI] [#1841] fixed issue with changing gear via selecting
7 Years Ago
Build NRE fix
7 Years Ago
Cherry picking 34520
7 Years Ago
Restored prefab label assignments (manifest issues on new prefabs)
7 Years Ago
[D11][UI] Players can now Split a stack on their belt to their inventory if its full and vice versa. Unstackable items will no longer have a split option and will be grayed out for single stackable items
7 Years Ago
conveyor belt textures
7 Years Ago
[d11][Audio]Checked in a fix for Red APC warnings on Xbox and PS4, should fix missing audio on those platforms also (related bug)