105,900 Commits over 3,806 Days - 1.16cph!
Persist number of alive scientists between deployments.
Initial logic for recalling scientists and starting to move again.
player update. baseball bat and salvaged cleaver entity updates for correct holster and held positions
Replaced brutalist church model with the prefab on the scene
Brutalist church progress
Better deploy logic, check for valid positions, don't stop and deploy if there's no valid positions.
player update. stone pickaxe entity edited so weapon holster and held postion is correct
fix material on the bathtubplanter
Fix text on a few views, punctuation and wrong descriptions
player update. edited pitchfork and wooden spear entities so holster position and weapons are held correctly.
Scientist count bump.
Additional AI data.
Add 3rd variant to Frontier Planter prefab
Fix Abyss text sizing bug
Small adjustment to axe and pick visual positioning on the item store abyss page. I didn't have time to position these perfectly the other day.
Override brain and npc movement tick delays for Bradley spawned scientists.
AIBrain movement tick start delay, defaults to previously used hardcoded value.
Remove some debug.
Movement delay fix.
fixed ChickenCostume related errors on CraggyIsland
merge from tutorial_island/server_opt_in_support
merge from tutorial_island/auto_opt_out
merge from vendor_ui_fixes_4
merge from tutorial_island
merge from fadeoutnre_fix
merge from store-ui branch
merge from RidingChickenCostume
MaterialSetup includes inactive children when IncludeChildren is enabled
EnvironmentVolume overrides for BiomeBisuals and MaterialConfig
MaterialConfig can now specify shader toggles (only supported for some)
MaterialSetup has includeChildren flag to apply to all child renderer components instead of just the renderer on the same game object
Revert back to harmony 1.2 to fix aux2
First pass on a harbor container manager entity, spawns containers and stacks them appropriately semi randomly (crane functionality is broken for now)
Bike is now mountable, some basic functions working
Update containers with a static version of the double door prefab
Switch to net framework 4.5.2 version of harmony dll
Scrollbar just hides rather than disables
Ensured accordions are closed by default
Fixes for some bugs in the "flat water" boat system, to allow kayaks to sit nice and flat on tutorial island even when a storm is raging on the server. Will improve Tugboat behaviour too.