105,897 Commits over 3,806 Days - 1.16cph!
player update. snowball gun entity edited to use r prop also gun held position and holster positions edited. grenade launcher holster position edited and combat knife held postion slighlty changed
merge from nightlight_water_fix
merge from tutorial_bag_improvements
merge from tutorial_island/keys_fix
merge from burst_indicator_fix
oilrig sat tube models and prefabs, triggers
tweaked oilrig raw metalness texture to limit white halo around rust
level hierarchy cleanup
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Don't wipe the players sleeping bags when starting the tutorial, don't show mainland bags while the player is in the tutorial
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Fix burst indicator missing on belt bar icons, looks like the nested prefabs lost their connection during a tutorial merge. The prefab links are now restored and the belt bar binds are set up again.
Fix for RPC error in StartTutorial if no ping data had been initialised on the server
Don't rebuild skeleton, since that method is editor only!
merge from tutorial_timetrack_fix
merge from vendor_ui_condition_support
reapplying
93880 vendor_ui_emoji_support
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Actually increase max number of server tags to show to 4
Add the new `tut` tag to the server.tags autocorrect
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player update. exported/set up hammer deploy and attack anims and created hammer override controller for it
Cleans up invokes on destroy (applied vending machine screens NRE fix)
Merge from tutorial_island_cmd_rate_limit
player update. exported/set up salvaged axe, hammer and icepick deploy and attack animations and made new holdtype override controllers for them
Added a new blooded version of the burlap sack world model for the Head Bag
Added network_group_debug convar (default false)
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More recall logic/testing.
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Added icon for broken items
Fixed tutorial island missing terrain splats
Condition is now displayed if its less than max on the vendor UI
Brutalist church progress
chicken costume DLC unlock fix
Snappier scientist weapon equip on spawn
Merge from demo_packet_ordering_subtract