195,288 Commits over 4,110 Days - 1.98cph!

5 Years Ago
Fixed demo NRE
5 Years Ago
Setup berry bounds
5 Years Ago
Improved shader added a detail amount parameter.
5 Years Ago
Barricade cover deployable purchasable at Compound
5 Years Ago
Fixed mixing table costing 500scrap to research
5 Years Ago
phrases
5 Years Ago
network++
5 Years Ago
merge from /mixingTable
5 Years Ago
Tea modifiers changes
5 Years Ago
progress backup wooden building
5 Years Ago
Tea duration buff
5 Years Ago
Reduced recipe costs
5 Years Ago
Explosive tea recipe changes
5 Years Ago
Mixing table particle functionality
5 Years Ago
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5 Years Ago
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5 Years Ago
Improved locker fix that keeps the right amount of belt slots
5 Years Ago
Merge from main
5 Years Ago
Added a GrowableHeatSource component to make heaters affect plants Uses the new TimeCachedValue to prevent repeated artificial temperature checks (like light checks)
5 Years Ago
Fixed the fix
5 Years Ago
Fixed wood tea sounds
5 Years Ago
Fixed invisible item slot in the locker UI
5 Years Ago
Mixing Table VFX + lighting & related files. Instanced some materials that weren't.
5 Years Ago
Table effects backup
5 Years Ago
The powered water purifier will stop converting salt water when it's output container is full, will automatically resume once some fresh water is removed
5 Years Ago
Compile fix
5 Years Ago
Respect max stack size when creating items. Recipes can include liquid as an ingredient and will forward the liquid container's contents item.
5 Years Ago
typo
5 Years Ago
Fixed two modular car presets not having an engine!
5 Years Ago
water entry sound tweaks
5 Years Ago
Merge from main
5 Years Ago
recipe book
5 Years Ago
merge from main
5 Years Ago
More consistent type/NULL checking: CNavArea and CLuaEmitter CLuaParticle.SetThinkFunction/CollideFunction now ErrorNoHalts on bad input
5 Years Ago
Cherry pick Mac IL2CPP build fixes
5 Years Ago
Set Mac IL2CPP back to release mode now that it (hopefully) works
5 Years Ago
Refactor skin approval list to use about a million methods instead of a one gigantic constructor (fixes clang trying to use 100GB of RAM to compile)
5 Years Ago
Fixed a dozen crashes with Half-Life 2 weapons when the server has hit the edict limit
5 Years Ago
Potentially fix a crash with RichText
5 Years Ago
remove the duplicate DImageButton.SetMaterial function
5 Years Ago
merge from /excess
5 Years Ago
merge from main
5 Years Ago
Testing out using forceRenderingOff instead of renderer.enabled
5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
mixing duration changes
5 Years Ago
Double berry spawn densities, added grass splat type.
5 Years Ago
Load RandomUsernames from a json file
5 Years Ago
Fixed Holmzy's barrel problem
5 Years Ago
Remove black berry from spawn population