128,903 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Don't need these stored in 4k.
Scene backup.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                SMG/waterpipe/sickle tweaks.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fixes memory overwrite
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Cherrypicked a single file from 2015. Easy because Plastic is better than Git.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Checking in... code seems to be trashing memory somehow.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11][Tutorial] merge with latest #
35060 
                
                
                
                
                
             
         
        
            
            
            
                
                [d11][Audio] Fix for Bradley APC streaming error warnings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed rogue unknown component in tree system, updated manifest
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for config B swap
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Revert Jordans Change
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Locked HUD scaling in tutorial, scaled up vitals
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Enable Win64 client builds for Greg
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Renamed display name for complete objective task tutorial action
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Standalone win64 client D11 build - jenkins changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Item stacking full check now done after stackable amount check
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Fixes for issues #1970, #1681, changed tutorial event kill action to only single use and added fuel container check for issue #1116
 
                
                
                
                
                
             
         
        
            
            
            
                
                [d11] Async skinning.  Broke, reverted back to sync skinning to keep things going.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Removed auto-sizing from hint text. Fixed hint translation for Audio Mix going off screen.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] [#2021] Weapon attachment slots should display correctly
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed mild spelling and grammar issues in audio setting hint translations.
 
                
                
                
                
                
             
         
        
            
            
            
                
                checklist progress backup
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                dunes model update + lod chain
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for debug camera (side effect of disabling mouse)
 
                
                
                
                
                
             
         
        
            
            
            
                
                chainlink fence 3x1 LODs/COLs/Prefabs
excavator scene update
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] DTLS native logging now available in the release plugin for the server.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][Tutorial] Added D11_FINAL_BUILD to client+server builds
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Fixed overlapping issue with tutorial objectives when opening inventory
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Checking in before merging with main. Need to merge as server protocol has changed.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] UI wardrobe malfunction fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                prefab'd the rest of the excavator structure
pre set dressing scene organazing
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] DTLS allow self-signed certificates with the release plugin for local server dev convenience.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Support for win64 standalone D11 build
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Update to latest version of LiteNetLib
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Generate build features and pooled strings JSON during build for use in Rustworks.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Rocketlauncher
Pump source textures not as massive.