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126,728 Commits over 4,109 Days - 1.29cph!

7 Years Ago
[D11][TUTORIAL] Fixed player spawn tutorial bug spawning away from campfire <hopefully> will need to tidy up if confirmed. Tutorial camp fire now uses correct message
7 Years Ago
[D11] Initial support for Rich Presence strings on xb1
7 Years Ago
Add WorkshopSkin and MaterialReplacement components to skinned entities in prefab preprocessing to avoid runtime stutter
7 Years Ago
[D11] MyGames WIP - ScrollRect now moves, updated NavigationBar and added Refresh command
7 Years Ago
[D11][TUTORIAL] Fix for respawn buttons losing select focus
7 Years Ago
[D11] Removed a few duplicate entries from D11 translation file
7 Years Ago
Storing Airfield lighting in a standalone prefab for now.
7 Years Ago
Fluorescent prefabs.
7 Years Ago
[D11] Server startup null ref exception fix (observed with 'QA Builders' db state).
7 Years Ago
[D11] Server memory lightweight runtime monitor.
7 Years Ago
rand switch implementation
7 Years Ago
[D11][TUTORIAL] Quick practice now now set to load Craggy Island, removed unused script
7 Years Ago
[D11][TUTORIAL] Fixed missing script issue, updated localisation
7 Years Ago
Rolling back 21020 and 21027
7 Years Ago
[D11][UI] Changed how Options button hints Create server hints enabled. Added hints and option names to translation file
7 Years Ago
Updated camera with Toms new model
7 Years Ago
network++ (MT merge conflict)
7 Years Ago
Loading screen status tweaks when spawning and respawning
7 Years Ago
[D11] Enable player save for both xb1/ps4
7 Years Ago
[D11] Reduced PS4 save data block size to BLOCKS_MIN (96) / ~3Mb
7 Years Ago
Oilrig LODs + scene reconstruction and cleanup for scene2prefab
7 Years Ago
[D11] Initial support for controller vibration xb1
7 Years Ago
[D11] Plugin needed for controller vibration support on xb1
7 Years Ago
Merged in new changes to military tunnel from branch.
7 Years Ago
Scene2prefab military tunnel
7 Years Ago
Merged from main
7 Years Ago
Set up navigation obstacles around new fires at Military Tunnel.
7 Years Ago
[D11] [UI] added in the live server stats to the pause menu carousel
7 Years Ago
Fixed that sometimes entities were missing until they sent a new network update when switching spectate targets
7 Years Ago
Fixed netgraph
7 Years Ago
[D11] WIP My Games/My Servers
7 Years Ago
[D11] [UI] Server define fix in UILeaderboards.cs.
7 Years Ago
FluorescentLight from branch.
7 Years Ago
Cleanup. Proplight prefabs.
7 Years Ago
7 Years Ago
Fixed NRE in rowboat wake effect
7 Years Ago
Finished most of interaction code Toggled gerstner back on; integrated w/ interaction Changed rowboat prefab to use interaction-based wake Added native path entry points
7 Years Ago
M39 sounds
7 Years Ago
copter work
7 Years Ago
[D11] [UI] Cleaned up data set functionality, and enabled basic scrolling functionality for leaderboards that extend beyond the max visible limit.
7 Years Ago
merge from main
7 Years Ago
updates to minicopter animator and control poses
7 Years Ago
updated sitting pose, updated animator
7 Years Ago
[D11][UI] missing file from previous commit
7 Years Ago
[D11][UI] Preset server settings implemented. Additional art and current server definitions
7 Years Ago
[D11][TUTORIAL] Changed camp_fire object to a new tutorial camp fire prefab
7 Years Ago
[D11][TUTORIAL] Fix for issue #405, hud was not enabled after respawning
7 Years Ago
[D11] [UI] Fixed error when interrupting leaderboard loading which led to attempted access of null data. Fixed incorrect calculation for Kill/Death Ratio.
7 Years Ago
player animator blendtree setup, poses
7 Years Ago
Minicopter pose and animator updates, layer and mask added