reporust_rebootcancel

111,557 Commits over 3,928 Days - 1.18cph!

9 Years Ago
Reverb/ambience pass on all static structures Trigger to enable/disable reverb zones (Unity's reverb zones can only be spheres)
9 Years Ago
added some code to show the player's breath in the colder regions.
9 Years Ago
must click to cycle bolt action, this lets you stay zoomed after a shot
9 Years Ago
Added SavasIsland_dm and _koth to BuildSettings. (wip)
9 Years Ago
Tree-fields-bare alpha fix. Savas scene stuff.
9 Years Ago
Patchwork pants models, textures, etc.
9 Years Ago
Added smoke FV to small furnace and tweaked some settings.
9 Years Ago
Missing files.
9 Years Ago
Pre-topozone SavasIsland.
9 Years Ago
Fixed dropping blueprint on item sometimes combining/stacking them
9 Years Ago
Added heat haze VFX to large furnace
9 Years Ago
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9 Years Ago
9 Years Ago
added some more relax gestures for the rock and shotgun
9 Years Ago
added better silencer model
9 Years Ago
Added cliffside topology
9 Years Ago
Loot tables, phrases, manifest
9 Years Ago
Merged in Petur's rock tweaks
9 Years Ago
SpawnFilter supports empty topologies
9 Years Ago
Network++ (can't remember whether I did this already)
9 Years Ago
Silencer main trunk
9 Years Ago
Leftovers
9 Years Ago
Merged with trunk
9 Years Ago
Some adjustments
9 Years Ago
Hud fixes
9 Years Ago
Show disabled slots as disabled Hud update Weapon gallery Fixed a bunch of broken weapon world models (dropped models) Added barrel bones to those that will use them Fixed muzzle flash positions on some weapons
9 Years Ago
Adding missing terrain asset, setup for SceneToPrefab to powerplant level
9 Years Ago
Added sun, moon and stars to reflection probe bake Increased reflection probe resolution to 1024
9 Years Ago
Merge from main
9 Years Ago
Weapon slot occupation rules
9 Years Ago
Weapon slot occupation rules
9 Years Ago
More large industrial props
9 Years Ago
Batched colliders refresh when the meshes of their children change
9 Years Ago
Batched colliders refresh when the physic materials of their children change
9 Years Ago
Batched colliders use the layer of their children
9 Years Ago
Prefabs, usability
9 Years Ago
Manifest
9 Years Ago
more
9 Years Ago
Set of large industrial props greybox'd
9 Years Ago
more
9 Years Ago
more
9 Years Ago
more
9 Years Ago
Cleanup
9 Years Ago
Bow, Cleaver, Crossbow
9 Years Ago
bone knife
9 Years Ago
Boneclub org
9 Years Ago
Bolt org
9 Years Ago
animation clip effect paths
9 Years Ago
Beancan
9 Years Ago
ak47 layout