reporust_rebootcancel

140,999 Commits over 4,383 Days - 1.34cph!

2 Years Ago
Fixed problem with monument crashing when there are no monuments in the map Increased danger zone size Flee positions have set height now
2 Years Ago
Fix nexus.transfer command incorrectly transferrying the ferry with you if you're standing on it Fix transfer triggers near islands being able to transfer things parented to ferries Fix transferring entities with a parent set incorrectly including the parent entity in the transfer
2 Years Ago
Patched issue where heli could go and orbit a random zone far away for no reason
2 Years Ago
April 18th - Skins and scene changes
2 Years Ago
Pooling
2 Years Ago
Tesla Coils and Igniters no longer take damage when picked up
2 Years Ago
Merged doorcontroller_mergefix into main
2 Years Ago
Merge from favorites_fixes
2 Years Ago
compile fix
2 Years Ago
Re-applied stone and wood gates changes
2 Years Ago
merge from electricity_power_fixes/2/doorcontroller - this is merge hell, Flavien to reapply some changes post merge
2 Years Ago
Fix storage adapters not able to be picked up when holding hammer
2 Years Ago
Way less liberal with the no go zone nearest edge calculation
2 Years Ago
Zone danger is now calculated with a concrete potential damage amount rather than the previous fixed amount for weakspot damage
2 Years Ago
merge from patrol_heli_floor_clip
2 Years Ago
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2 Years Ago
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2 Years Ago
merge from RF_craftingcosts
2 Years Ago
Reduced no go zone size Ensure all targets in zones are looked at before choosing the best one (should ensure heli definetly targets the worst offenders)
2 Years Ago
Increase RF frequency range from 4 to 6 digits
2 Years Ago
Swapped heli death detection to an overlap sphere centered on its transform
2 Years Ago
Updated RF items crafting costs: RF Broadcaster: Metal Fragments 100 -> 150 Tech Trash 1 -> 0 RF Receiver: Metal Fragments 100 -> 150 Tech Trash 1 - 0 RF Transmitter: HQM 5 → Metal Fragments 100 Tech Trash 1 → 0 RF Pager: Metal Fragments 50 → 100 Tech Trash 1 → 0
2 Years Ago
Merge monument crash
2 Years Ago
Merge main
2 Years Ago
Added console command to spawn vendor near road Wheel colliders rotated Collision detection moved to continuous
2 Years Ago
Fixed animator hasAmmo param not getting populated
2 Years Ago
Merge from gate_serialisation_fix
2 Years Ago
Stomp gates.external.high.stone and gates.external.high.wood with the versions from 96185 and manually apply the change from 96208
2 Years Ago
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2 Years Ago
player update. edited 3p ak47 anims
2 Years Ago
Forgot to remove a codelock in the fence gate prefab...
2 Years Ago
Added an exception for garage doors IO wire parenting
2 Years Ago
Code cleanup, pairing & loading fixes
2 Years Ago
Added door controller sockets to all door and gate prefabs, also flagging colliders as potential IO wire parents
2 Years Ago
Some cleanup
2 Years Ago
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2 Years Ago
Can set chase ability based on weapon range. Chase state fix for when no move point found.
2 Years Ago
merge from 95921
2 Years Ago
merge from #95921 main
2 Years Ago
merge from branch
2 Years Ago
merge from main
2 Years Ago
Adding weekly skins - April 18 2024
2 Years Ago
Heavy loot tweak
2 Years Ago
Delete now un-used prefabs
2 Years Ago
Merge from external_holdtobuild
2 Years Ago
Server compile fix
2 Years Ago
merge from qol_demolish_high_walls
2 Years Ago
Client compile fix
2 Years Ago
merge from qol_drag_into_backpack
2 Years Ago
merge from workbench_tax