branchrust_reboot/maincancel

36,344 Commits over 4,383 Days - 0.35cph!

47 Days Ago
Fixed fluid splitter and fluid combiner not deployable on soft side walls, regression from io_boats
47 Days Ago
merge from doors_placingthroughwalls_fix
47 Days Ago
merge buoyancy_fixes to main
48 Days Ago
Fixed Gibbable NRE introduced in 144214
48 Days Ago
merge from gibbable_skins_fix
48 Days Ago
merge cannon_protection to main
48 Days Ago
Merge from desctructible_boat_wrecks
48 Days Ago
merge from store_fixes_feb
48 Days Ago
Merge: from remove_old_occlusion_group_logic - Clean: more code removal in unit tests to silence Rider Tests: ran unit tests
48 Days Ago
Merge: from main (yeah, weird one - redo of CL 143929) When I did a server merge from extend_perf_telem, plastic warned me that another change made it to main, but commit bot reported mine merged. In reality it wasn't fully merged, just "attached". This should fix it. Tests: compiler simulator in editor
48 Days Ago
merge from cannon_slowdown
48 Days Ago
merge from redirect_snapping
48 Days Ago
merge from boxes_dlc
48 Days Ago
reenable_mountable_parenting -> main
48 Days Ago
merge from hackweek_fill_containers_rand
48 Days Ago
Merge from blendedsoundloops_onvalidate_fix
48 Days Ago
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48 Days Ago
Merge from naval_cleanup_scientist_fixes
48 Days Ago
merge from storepage_boxes
48 Days Ago
merge from deepsea_fixes
48 Days Ago
Equip Weapon Tool now looks through children of selected object before rescanning from the transform root
48 Days Ago
Merge from sunken_and_combat_knife_orientation_fix
48 Days Ago
Merge from puddlefix
48 Days Ago
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48 Days Ago
Merge from increased_deepsea_render
48 Days Ago
merge from deepsea_fixes
50 Days Ago
train_coupling_sound_fix -> main
50 Days Ago
Add deep sea open notification sound to monument notification sound system codegen for RPC call
50 Days Ago
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50 Days Ago
Fixed wallpaper still using batching in boats
50 Days Ago
merge from large_oilrig_misc_fixes
50 Days Ago
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50 Days Ago
Add weight threshold to modular boat physics sounds so dropped items, thrown C4, etc don't play the boat's phys impacts
50 Days Ago
Boat building blocks can always be demolished (in edit mode), removed timer. Added BoatBuildingBlock.AlwaysDemolishable convar to toggle it (default on)
50 Days Ago
merge from painting_qol_fixes
50 Days Ago
regenerate testlist
50 Days Ago
merge from optimize_sleeping_bag -> main
50 Days Ago
merge from optimize_sleeping_bag -> main
50 Days Ago
merge from boxes_dlc
50 Days Ago
merge from boxes_dlc
50 Days Ago
Added broadcast refresh calls to MeshPaintableSource when the materials are updated so the instancing system updates correctly
50 Days Ago
merge from indirect_instancing (build fix)
50 Days Ago
Merge from treasure_mission_fix
50 Days Ago
Fix a few boat piece construction placeholder meshes.
50 Days Ago
boat_ai_reverse_preference_fix -> main
50 Days Ago
Fix bbs not setting owner id correctly with deploy & edit
50 Days Ago
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merge from indirect_instancing
50 Days Ago
loot_container_populateloot_fix -> main