branchrust_reboot/maincancel

34,820 Commits over 4,505 Days - 0.32cph!

6 Months Ago
Merge from ambient_light_lod_fix
6 Months Ago
Merge from 20mindayextension
6 Months Ago
Merge from hackweek_meshlod_qol
6 Months Ago
merge from workshop_animator_controls -> main
6 Months Ago
merge from skinviewer_cleanup
6 Months Ago
merge from skinviewer_cleanup
6 Months Ago
merge from harbor_container_ladder_fix
6 Months Ago
merge from bbb_entkill_fix
6 Months Ago
Added an if CLIENT wrapper around the UI_SettingsTweakShadowPreset's OnConVarChanged override method
6 Months Ago
merge from health_display_immortal_check -> main
6 Months Ago
Remove leftover AI debug stuff from craggy
6 Months Ago
Merge from naval_update, give scientists real entity weapons instead of lightweight fake weapons
6 Months Ago
Merge from shadow_presets
6 Months Ago
merge from health_display_immoirtal_check
6 Months Ago
merge from boat_sails_fixes
6 Months Ago
merge from health_display_immoirtal_check -> main
6 Months Ago
Removed shader debug symbols from various shaders that had them left on
6 Months Ago
Merge from shader_variant_cleanup
6 Months Ago
merge from fix_submerged_states
6 Months Ago
merge from deep_sea_network_range
6 Months Ago
Fix boat related client/server field mismatches.
6 Months Ago
merge from boat_socketparent_fix
6 Months Ago
scientist_spawner_new_boats
6 Months Ago
Ensure paintable objects' have shadow mode set to On when in the paintable window, otherwise it could have copied a version on the mesh renderer that the indirect instancing system had set to shadows only
6 Months Ago
scientist_spawner_new_ai -> main
6 Months Ago
Merge from improve_sail_deploy
6 Months Ago
Merge from wearable_icons_fix
6 Months Ago
merge from skinviewer_cleanup
6 Months Ago
kill_scientist_boat_fix -> main
6 Months Ago
merge from skinviewer_cleanup
6 Months Ago
Merge from hackweek_meshlod_qol
6 Months Ago
merge from tropicalprefabs_warning_fix
6 Months Ago
Merge from boat_aim_sway
6 Months Ago
merge from safezonewarning_fix
6 Months Ago
Merge from kapok_branch_col_optim
6 Months Ago
merge from gametips_fix
6 Months Ago
regenerate testlist
6 Months Ago
merge from hackweek_more_tests
6 Months Ago
merge from oldmenu_purge
6 Months Ago
Compile fix 3/2
6 Months Ago
Compile fix 2/2
6 Months Ago
Compile fix 1/2
6 Months Ago
Fix a VendingMachine.GetItemsToSell NRE that could trigger when the deep sea wipes
6 Months Ago
merge from scientist_spawners_convar_fix
6 Months Ago
merge from bbq_uv_fix (made bbq skinnable)
6 Months Ago
scientist_boat_ai_driverkill_fix -> main
6 Months Ago
merge from swedishlanguage_fix
6 Months Ago
Fix a WaterCatcher.IsFull NRE that could trigger when the deep sea wipes
6 Months Ago
merge from demobrowser_command_fix
6 Months Ago
merge from oldmenu_purge