branchrust_reboot/maincancel

35,240 Commits over 4,324 Days - 0.34cph!

8 Months Ago
beehive_spawn_swarm -> main
8 Months Ago
beehive_spawn_swarm -> main
8 Months Ago
instant_camera_flash_fix -> main
8 Months Ago
Merge from foliage_instancing
8 Months Ago
static electric heater now provides comfort S2P Oilrig small and large, radtown
8 Months Ago
merge from Raspberry_stacksize
8 Months Ago
merge from hackweek_command_block
8 Months Ago
merge from /missingphysimpacts/physimpacts3resurrection
8 Months Ago
merge from shopfront_deploy_fix
8 Months Ago
merge from save268 - Staging wipe
8 Months Ago
Possible LootPanelRecycler NRE fix
8 Months Ago
instant_camera_flash -> main
8 Months Ago
NPCPlayerNavigator.TargetAimPositionOffset NRE fix
8 Months Ago
Targeting attachment icon Fixed not being able to dismiss pings that are too far away
8 Months Ago
SyncVars -> main
8 Months Ago
catapult bee bomb sounds
8 Months Ago
syncvars -> main
8 Months Ago
merge from main/new_silencer_sounds
8 Months Ago
merge from blue_industrial_light - ingame store page and steam item file with new media and description including blue light to pack
8 Months Ago
fix submarine underwater fog (WaterWindow)
8 Months Ago
Merge from macos_env_volume_issues
8 Months Ago
merge from wallpaper/floor
8 Months Ago
Fixed some shader issues caused by having too many interpolators in the UnityStandardCore file
8 Months Ago
Merge from foliage_instancing
8 Months Ago
merge from wallpaper/floor
8 Months Ago
merge from inputfield_rtl_fix
8 Months Ago
merge from wallpaper/floor
8 Months Ago
Slightly moved lighthouse door to fix lighting issues Adjusted doorway mesh to fix gaps Scene2prefab
8 Months Ago
merge from wallpaper/floor
8 Months Ago
Added spatially aware environment volume and deferred indirect lighting support to the Rust Standard Amplify template
8 Months Ago
Warming tea value changes, basic tea effectiveness slighty reduced
Rin
8 Months Ago
phrases
8 Months Ago
Merge from silencerstuff
8 Months Ago
Memorycell top bulb uses the right material. (Green instead of blue)
8 Months Ago
Shifted the darkness volume up a little bit in the cargoship interior.
8 Months Ago
merge from wallpaper/floor
8 Months Ago
Giant Excavator Lighting prefab assets moved to World layer.
8 Months Ago
bee_catapult_bomb_clipping_fix -> main
8 Months Ago
Fixed chicken coop hatching not working
8 Months Ago
merge from wallpaper/floor
8 Months Ago
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8 Months Ago
/main/bee_catapult_bomb_clipping_fix -> main
8 Months Ago
patrol_heli_Infinity_number_fix -> main
8 Months Ago
merge from fix_editor_monument_menu -> main
8 Months Ago
merge from hackweek_command_block
8 Months Ago
boomerang_anim_tweaks -> main
8 Months Ago
Merge from graphics_settings_size_fix
8 Months Ago
Fixed an issue with the editor reflection probe's position changing to the main camera's position when clicking on windows other than the game view or scene view
8 Months Ago
Added the DeferredIndirectLighting pass to the CCTVRemoveCamera prefab
8 Months Ago
Bug Fix: Forward rendered transparent view model objects now use the correct world space position when calculating occlusion and environment volume coverage