branchrust_reboot/maincancel

34,882 Commits over 4,262 Days - 0.34cph!

49 Days Ago
merge from sort_stack_fix,
49 Days Ago
Merge from puzzle_reset_hotfix
49 Days Ago
merge from multidrop_nre_fix
49 Days Ago
merge from server_occlusion_height_fix
50 Days Ago
merge from green_hazmat
50 Days Ago
merge from storepage_fixes
50 Days Ago
subtract 136367
50 Days Ago
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50 Days Ago
SoundDefinition can specify if a sound should stop when its parent is destroying instead of always finishing rpg7 viewmodel anim sounds stop on parent destroy
50 Days Ago
default ttk values to 1.0
50 Days Ago
Disable dynamic occlusion pausing until further fixes because it seems to be enabling static occlusion long before parenting is finalized, causing it to think the static position is 0,0,0
51 Days Ago
updated minifridge box collider
51 Days Ago
Updated storage adaptor volumes, now able to place on top of mini fridge under half height
51 Days Ago
Radtown puzzle door fix Radtown bridge missing mat fix, maybe
51 Days Ago
minifridge techtree unlocking
51 Days Ago
merge from diving_goggles_fix
51 Days Ago
reduced texture sizes of minifridge textures changed texture import settings to reduce emissive bleeding
51 Days Ago
Merge from minifridge
51 Days Ago
merge from fix_has_respawn_options -> main
51 Days Ago
Show a right click context option to add the selected item to the current tech tree graph
51 Days Ago
Merge from rpg_skin
51 Days Ago
Update TerrainCopyPaste to generate undo snapshots before pasting
51 Days Ago
Fixed tech tree editor window populate buttons not working
51 Days Ago
Merge: from baseplayer_serverupdateparallel - Optim for OcclusionV2 - remove extra hash lookup in a busy loop Tests: with UsePlayerUpdateJobs 2 - toggled invis in close proximity and far away, suicided away from spawn and flew back, teleported around
51 Days Ago
Merge from fix_use_bundles
51 Days Ago
merge from fix_dynamic_occlusion_pooling -> main
51 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for UsePlayerUpdateJobs 2 not replicating players for spectators - Bugfix for leaking players in occlusion groups Tests: spectated players from far away. Inspected server state after killing a sleeper
51 Days Ago
merge from puzzle_reset_changes -> main
51 Days Ago
merge from puzzle_reset_changes -> main
51 Days Ago
merge from Minifridge_IndustrialAdapter
51 Days Ago
rocket launcher rpg despawn set
51 Days Ago
delete phantom minifridge icon in root
51 Days Ago
merge from cargo_egress_fix
52 Days Ago
Remove scrap cost from io table to bring in-line with workbench
52 Days Ago
merge from green_hazmat Steamunlock - todo
52 Days Ago
Merge: from spectate_dontfloodsnapshots - Bugfix for occlusion not destroying all players in UsePlayerUpdateJobs 2 mode Tests: 2p on craggy - used hill as obstruction, checked entity lists on both clients in editor
52 Days Ago
merge from minifridge lighting and techtree - todo
52 Days Ago
Fixed incorrect elevator power usage
52 Days Ago
Merge from hackweek_boxsorting
52 Days Ago
Merge from puzzle_reset_changes
52 Days Ago
Merge from directional_foliage_displacement
52 Days Ago
merge from puzzle_reset_changes -> main
52 Days Ago
Let bots exec admin/dev commands, filter out NPCs from bot.exec, display a success message with bot.exec.
52 Days Ago
Ignore new multi command behaviour for binds, they already handled chaining before.
52 Days Ago
lowered research costs to be in line with new workbench values
52 Days Ago
Merge: from spectate_dontfloodsnapshots - Fixes spectate not working in UsePlayerUpdateJobs 2 case Tests: tried to spectate occluded player
52 Days Ago
Merge from horse_medsyringe_healing
53 Days Ago
merge from tax_convars_rename
53 Days Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs
53 Days Ago
Null checks in UI_DropsController to prevent menu NRE when loading playground