reporust_rebootcancel

133,302 Commits over 4,293 Days - 1.29cph!

5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Fix compile
5 Years Ago
Added coloured directional hose materials Default colour radial menu option is now coloured green when using hose tool
5 Years Ago
Fix subs surfacing way too fast when driver dismounts
5 Years Ago
Adjust player colliders when mounted in the subs, to match them up with player bounds and make sure they can't be shot through sub walls
5 Years Ago
Auto-refresh mugshots once in a while
5 Years Ago
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5 Years Ago
merge from ai
5 Years Ago
merge from main
5 Years Ago
swimming tweaks
5 Years Ago
fix for nametags not being lit by time of day cleaned up contacts UI
5 Years Ago
Pooling fixes Don't render mugshots if the player isn't visible
5 Years Ago
First pass at climate based color grading
5 Years Ago
UI responsiveness and bugfixes
5 Years Ago
cleanup players not seen for a day from the 'seen' section of the contacts list
5 Years Ago
Skin update
5 Years Ago
no longer mark victim as enemy
5 Years Ago
added 'forget' button, tightened up control UI
5 Years Ago
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5 Years Ago
Night vision goggle post effects Small exposure speed tweaks on main_base
5 Years Ago
BaseNavigator returns false (and states return an error) if the target position is not within attack range
5 Years Ago
no mugshots of sleeping/dead people
5 Years Ago
phrases, tighter mugshotDot, removed debug.logs
5 Years Ago
contacts tooltip fix
5 Years Ago
fixed nametag indicators not visible when teams were mismatched fixed nametag colors not updating immediately
5 Years Ago
New grading profiles for each biome.
5 Years Ago
merge from contacts
5 Years Ago
merge from main
5 Years Ago
Merge from main
5 Years Ago
Setting mipmap bias
5 Years Ago
updated jaw on wolf run
5 Years Ago
changed optimisation settings on wolf & boar idle
5 Years Ago
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5 Years Ago
merge from ai main
5 Years Ago
merge from swim2
5 Years Ago
5 Years Ago
Set boar fur to cast no shadows
5 Years Ago
merge from main
5 Years Ago
merge from besttarget
5 Years Ago
Mark displayName in RelationshipManager proto as optional (should help bugged players rejoin) Don't store relationship data if either player is an npc
5 Years Ago
Human GetBestTarget improvements and human AI design updates.
5 Years Ago
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5 Years Ago
Change dive/climb rate
5 Years Ago
Simplify and improve the sub dive/climb method
5 Years Ago
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5 Years Ago
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5 Years Ago
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