userGriglercancel
reporust_rebootcancel

918 Commits over 457 Days - 0.08cph!

9 Months Ago
merge ice_sculptures->main - addresses majority of feedback from previous playtest
9 Months Ago
added SculptingToolData to all relevant weapons (currently any melee weapon that does stab damage)
9 Months Ago
better defaults on sculpting tool data
9 Months Ago
hit guide for carving/smoothing is painted onto the ice itself in the sculpture shader, additive mode still uses the 3D sphere hit guide as it's more appropriate to that mode - also some cleanup and a fix for the hit guide getting stuck when switching items in some situations
9 Months Ago
added additive mode for tools that puts ice back - only on the ice pick right now for testing
9 Months Ago
initial smoothing from water splashes - can't splash with sprinklers (too high amount requirement)
9 Months Ago
merge from main
9 Months Ago
initial support for per-tool carving settings - separated mask of carving modes and settings for shapes / sizes - only added to the jackhammer and icepick, need to set it up for all other piercing damage melee weapons
9 Months Ago
handling serverside collision with a coarse collider, this disallows shooting through holes made in the sculpture
9 Months Ago
not completing sculpture physics bake in the main thread and instead deferring completion until before the next physics step - drastically reduces impact of sculpting and loading sculptures on the main thread, the bake is generally finished before the frame is finished
9 Months Ago
merge from main
9 Months Ago
ammended sculpture belt switching logic to be less confusing when the sculpture is locked
9 Months Ago
removed material duplicates that are being handled with an mpb in code - only difference is fresnel power being 6.5 instead of 4.5 on one of them, need to check if that's intentional or not
9 Months Ago
hooked up new light setup in code
9 Months Ago
missing cleanup
9 Months Ago
changed carving/smoothing to use a flat-ended capsule (sphere where the carve starts but with a flat cap) and use a constant depth, oriented to the player's view when carved - makes carving feel more consistent at different carving sizes as you couldn't easily see how deep the carve would have been before
9 Months Ago
fixed backwards WriteOnly/ReadOnly attributes on job and changed bad naming that caused it
9 Months Ago
corrected readonly attributes on jobs that were mistakenly using a facepunch one due to namespaces
9 Months Ago
corrected material initialization logic so emissive material and property is actualy set when loading
9 Months Ago
saving/loading sculpture light settings
9 Months Ago
toast to show if you're trying to edit a sculpture while it's locked
9 Months Ago
any edited sculpture shows picture CornerIcon in UI
10 Months Ago
painting carve radius directly onto the sculpture mesh rather than using a separate hit guide
10 Months Ago
merge ice_sculpture->main (server compile fix)
10 Months Ago
server compile fix
10 Months Ago
merge ice_sculptures->main
10 Months Ago
merge from main
10 Months Ago
colour picker fixes/cleanup - added support for multiple renderers - using MaterialPropertyBlock rather than Material - deleted per-colour materials other than on/off variants
10 Months Ago
codegen
10 Months Ago
merge from main (needs codegen)
10 Months Ago
basic IO setup of sculpture - temp port positions, can just use On flag to toggle lights
10 Months Ago
block impact fx hooked up properly (ice sprays ice, wood sprays wood)
10 Months Ago
assigned impact effect to WIP effect
10 Months Ago
merge from ice_sculptures
10 Months Ago
merge from main
10 Months Ago
▌▊▋▅▇ ▊▄▊▇▅▉▅ ▆█▆ ▄▍▉██▇/▋▋▌▆▉▇▊ █▋▉▍▄▍▉█▋ ▉▆▋▍ ▄▅/▋▅▅▍ ▄▇▍▄ █▄▊▋▅▌▌ ▌▌▆▇▆▊▉▉, ▄▆▌▋ ▆█▆▊▉▆▊▍ ▊▄▉ ▇▇▉▋▅▌█▆█▉ ▌▊█▉▉ ▋█▅▉▅ ▊▆▉ - ▊▊▅█▅█ █▍▅ ▌▆▍▄▊▌█▋▊ ▄▇▆█ ▋ ▌▄▍█▅▋▅▍▍ ▅▋ ▍▅▄▇ - ▆▋▍▊ ▊▌▅▉▉▅ ▉▋▌ █▉▌▇▅▌▆▇▆ ▍▇▅▄ ▌ ▇▌▇▋▋▇▇▇▇ ▇▊▋▍ ▋▉█▇
10 Months Ago
sculpting doesn't consume item condition
10 Months Ago
merge from main
10 Months Ago
compile fix + cleanup
10 Months Ago
Sculptures respect the Hide/Censor Signs setting
10 Months Ago
added more controls to ugc panel for sculptures
10 Months Ago
support for sculpture in ugc admin panel - command buffer mesh render of the data into an RT, arrow buttons to rotate around it and render from different angles - needs some more extensions to the file format to handle different grid sizes and density (need this for futureproofing anyway)
10 Months Ago
merge ice_sculptures->main
10 Months Ago
merge from main
10 Months Ago
corrected carving bounds check - big performance gain
10 Months Ago
merge ice_sculptures->main
10 Months Ago
merge from main
10 Months Ago
added ice block to iconrender scene's ice sculpture
10 Months Ago
merge from main
10 Months Ago
fixed colliders on sculpture that were blocking some placement and block upgrades