128,934 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
            
            
            
                
                BBQ deployed prefab updated with facelifted elements.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Nuclear missile silo scene progress
 
                
                
                
                
                
             
         
        
            
            
            
                
                Concrete debris decals 
Decals prefab and texture changes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                backport 
75735
fixed issue with baseball bat
- wrong shader & wrong shader settings. 
.mat file mustn't have been committed originally
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed Franks typos, torso and legs are now correct
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Fixed cursed cauldron triggers using incorrect layers, causing players to be unable to build nearby
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Card games now ignore input if the F1 console is open
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from scarecrow_deathinfo
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed disappearing volumetric lamplight on caboose
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed the disappearing carpet in the caboose
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                MeshCull now works with occlusion culling
Ensure components are removed from the occlusion culling system when disabled by HLOD
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disabled the curtain directly behind the poker table - it's really nice to be able to look at the scenery going by while you play
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixe yet another case of Caboose culling scripts not being dynamic (candle flames)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed platform parent not being assigned on Caboose, causing the train to not recognise players as still being onboard (would mean the train engine stopped)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Manifest update. Fixes unknown IDs on Caboose
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ran DoPrepare on all prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added Scarecrow death screen avatar image. Updated prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge Caboose -> Main. Adds a caboose with Blackjack supporting Hit/Stand/Insurance. Split and Double Down options coming soon.
 
                
                
                
                
                
             
         
        
            
            
            
                
                GameUI prefab changes the Unity wants to make
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed caboose lights not working anymore
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed more non-dynamic culling/lod scripts on caboose
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Improved alpha cutoff of lighthouse hlod
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Move MainThreadHeartbeat() from UpdateHandler to Client.cs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add a new format "rcon" for clientperf which only sends responses to rcon
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Mismatched folders & disable all full memory flags
 
                
                
                
                
                
             
         
        
            
            
            
                
                Detect when main thread has stalled for >15 seconds and dump to disk
Modify stall command to allow >1 second stalls
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Got all the caboose colliders onto the Vehicle Detailed layer
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Remaining BBQ FX stuff
Iterated on the BBQ emissive texture
 
                
                
                
                
                
             
         
        
            
            
            
                
                New BBQ FX & related meshes/mats
 
                
                
                
                
                
             
         
        
            
            
            
                
                BBQ fire facelift & point-light-killing perf optimization WIP
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Updated all candle statics to new FX too.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated Candle Sets to the new FX and facelifted their lighting.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                test merge from main, conflict fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed issue with baseball bat
- wrong shader & wrong shader settings. 
.mat file mustn't have been committed originally
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed init order when spawning caboose causing trouble with poker and blackjack. Fixed other RendererLOD scripts on the caboose that weren't Dynamic.