199,051 Commits over 4,140 Days - 2.00cph!

10 Years Ago
status command is dev/admin only
10 Years Ago
FOR FUCK SAKE wip alcohol pump !A factory texture
10 Years Ago
10 Years Ago
Fixed entity send backlog when jumping between spectate targets too quickly
10 Years Ago
Bear has more health Bear attack stronger Wolf has more health Wolf attack faster
10 Years Ago
On error or exception, show temporarily on screen
10 Years Ago
Fixed blueprint sorting bullshit Uncraftable blueprints have more alpha
10 Years Ago
Fixed santas little helper skin not showing
10 Years Ago
Error reporting fixes
10 Years Ago
Fixed turret loot panel not using prefab icons
10 Years Ago
Destroy the nametag properly
10 Years Ago
Added cowboy to anim viewer
10 Years Ago
Added dives to owl controller Updated anim scene
10 Years Ago
Cowboy - backhand volley stand, body & stretch anims + metas
10 Years Ago
Cowboy - backhand volley stand, body & stretch anim source
10 Years Ago
Save edited prefabs to disk when building
10 Years Ago
10 Years Ago
Nametag performance tweaks Tighter player model LOD'ing Profiling & optimisation
10 Years Ago
DSE prop drawer
10 Years Ago
BehaviourGroup cleanup, editor tweaks to support goals and fix DSE params issue
10 Years Ago
Data, BCD tweaks
10 Years Ago
FOR FUCK SAKE player plasma projectile FOR FUCK SAKE camera fog offset to match exponential fog !A wip factory asset
10 Years Ago
Data
10 Years Ago
Improved AssetsOfType Data
10 Years Ago
Player model performance optimizations
10 Years Ago
Added CombatEffectParamaters Reorganised Stat script files as bit, split some nested classes out CraftDesire tweaks Improved Group.CanFindSmartObjects with optional required match count param
10 Years Ago
10 Years Ago
Dropped items/corpses falling through world at low steps
10 Years Ago
- Fixed bug with player weapons not correctly reload ticking when fire isn't held
10 Years Ago
- Feedback reporter now prefixes reports with the current contol method
10 Years Ago
- Ability bar button text now displays the correct input button/press text, depending on current input type.
10 Years Ago
- Feedback tool buttons now work with mouse, added prompt toggles.
10 Years Ago
- Added UI input prompt toggles to all town button/interactions
10 Years Ago
Lootpanel fixes
10 Years Ago
- Added UI script that will toggle specified UI elements based on current input method (mk/gamepad) - Added it to Title screen button prompts
10 Years Ago
- Alcohol pump mission now set to show objective arrows after they've been discovered once
bot
10 Years Ago
Automated Linux DS Build #107
bot
10 Years Ago
Automated Windows Build #107
bot
10 Years Ago
Automated OSX Build #107
bot
10 Years Ago
Automated Linux Build #107
10 Years Ago
Fixed the "steam id 0 fake players inflate server player count" exploit
bot
10 Years Ago
Automated Linux DS Build #106
bot
10 Years Ago
Automated OSX Build #106
bot
10 Years Ago
Automated Windows Build #106
bot
10 Years Ago
Automated Linux Build #106
10 Years Ago
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10 Years Ago
* Added mat_viewportupscale to blocked convar list * Temporarily removed CRecipientFilter.RemovePAS
10 Years Ago
10 Years Ago
Selection bar color Fixed PrefabPreProcess removing door animators on server
10 Years Ago
Profiling Optimizations