199,199 Commits over 4,140 Days - 2.00cph!

8 Years Ago
MAX_FOV => 100 Added EF_FOLLOWBONE enum to Lua
8 Years Ago
Updated Newtonsoft.Json
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8 Years Ago
Automated Linux Build #534
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8 Years Ago
Automated OSX Build #534
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8 Years Ago
Automated Windows Build #534
8 Years Ago
Removed Blackboard deconstructor
8 Years Ago
Fixed context menu options not being sorted
8 Years Ago
Sped up player turn rate when moving
8 Years Ago
Added LZ4 compression library World serialization uses LZ4Stream (since GZipStream is fucked on Windows)
8 Years Ago
Updated nav mesh components and post processing
8 Years Ago
FOR FUCK SAKE ui
8 Years Ago
Misc comments crap
8 Years Ago
FOR FUCK SAKE fix scene mistake
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8 Years Ago
Automated Linux DS Build #534
8 Years Ago
Skinnable fixups
8 Years Ago
UnitCollection profiler hooks
8 Years Ago
Removed callback from TakeFromDispenser, uses time comparison in SimTick instead
8 Years Ago
Skinnables replaced ItemType
8 Years Ago
AI events to System.Action
8 Years Ago
Thompson optimisation
8 Years Ago
reset xform on beep truck 4
8 Years Ago
added re-exported beep_truck_4 to unity
8 Years Ago
eoka skinnable
8 Years Ago
removed Ik targets from Double shotgun entity
8 Years Ago
new animal sfx
8 Years Ago
placeholder sounds removed
8 Years Ago
Better FindMissingScripts / FindInvalidColliders
8 Years Ago
Removed SteamInventory debug
8 Years Ago
Tweaked physics.steps / physics.minsteps valid range
8 Years Ago
little change
8 Years Ago
Physics crash test
8 Years Ago
Got rid of skin0 etc tags (skins applied by replacing specific materials instead)
8 Years Ago
XP bar filling
8 Years Ago
Added Tools/Find/Convex Colliders
8 Years Ago
Added Tools/Find/Trigger Colliders
8 Years Ago
Added spawn.respawn_groups and spawn.respawn_populations convars
8 Years Ago
FOR FUCK SAKE psd file
8 Years Ago
xp bug fixes, added delay before bar starts filling when screen first appears
8 Years Ago
Initial spawn also checks convars
8 Years Ago
Junkpile prevent_building colliders are no longer marked as triggers
8 Years Ago
mammoth sfx
8 Years Ago
Barrel mesh colliders are no longer marked as convex
8 Years Ago
Player and animal colliders are no longer marked as triggers
8 Years Ago
Fixed pumpkin helmet getting culled too early Fixed poncho material Censorship cubes are culled
8 Years Ago
More work on the traits matrix, doesn't save though :(
8 Years Ago
Added missing physic materials to crate prefabs
8 Years Ago
Added missing physic materials to junkpile_d washing machines
8 Years Ago
added lots of slope and block elements
8 Years Ago
Traits matrix now actually appears to be working.
8 Years Ago
metal chestplate skinning tweaks