160,621 Commits over 4,566 Days - 1.47cph!

8 Years Ago
[D11] Allow Turrets to be opened whilst they're active (other functions remain disabled)
8 Years Ago
[d11][Audio] New audio clips for map zoom in/out + zoom loops + radial menu sub tab sounds
8 Years Ago
[D11][UI] [#958] Repair bench now filters inventory items for repairable and skinned items. Ensured onInventoryChanged triggers on lootpanels
8 Years Ago
Disable map compression pending fix
8 Years Ago
Fixed main menu inventory refresh performance regression
8 Years Ago
Merge from main
8 Years Ago
Subtracting 34115 (FBX meta file auto updates) for easier merge from main
8 Years Ago
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8 Years Ago
Streamer mode now works with egg leaderboard
8 Years Ago
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merge from Easter Event
8 Years Ago
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phrases
8 Years Ago
conveyor belts texturing, vertex painting leftovers of core structure scene2prefab excavator
8 Years Ago
Merge from Easter Event
8 Years Ago
Fix list.
8 Years Ago
Backup
8 Years Ago
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8 Years Ago
merge from Easter Event
8 Years Ago
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remove debug.logs
8 Years Ago
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merge into main
8 Years Ago
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protocol++
8 Years Ago
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8 Years Ago
[D11][Tutorial] Fix for issue #1826, added blocker volume to prevent players placing deployables in the shelter doorway and locking themselves in
8 Years Ago
Backup
8 Years Ago
[D11][Tutorial] Reduced aim deviation on eoka pistol during tutorial run
8 Years Ago
[D11] Workaround for #1838, Unity ticket has also been opened. Might be required elsewhere too.
8 Years Ago
[D11] [Tutorial] Map Updates
8 Years Ago
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8 Years Ago
[D11] Define fix
8 Years Ago
[D11] The command to 'Switch On' a Searchlight now only appears if the Searchlight actually has fuel
8 Years Ago
[D11][Tutorial] Fix for issue #1825, opening options in tutorial prevented player from sprinting or using toolbar
8 Years Ago
[D11] [UI] Fixed Auto-Equip implementation to correctly update (no longer overlaps slots that have items in them) and now correctly checks if "last used" item exists in inventory before suggesting it.
8 Years Ago
[D11] [Audio] Fix boat audio crash