199,909 Commits over 4,140 Days - 2.01cph!
Optimized cover point reasoning.
Scientists disabled by default again.
Give out early access reward item
global.cleanup doesn't exist anymore
Replaced remaining old trees with new ones
Adjusted douglas fir material to prevent excessive darkening
Deleted some old unused tree assets
Tundra and arctic LUT white point
more ui stuff, hooked up results panel team name buttons
Added InventoryItem.PreventBreakingDown
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wip unit collection detail viewing
material name change and forgot meta
Douglas fir / tweaked colors / rebaked billboard
Douglas Fir / Rebaked billboards
more Hapis clutter tweaks around cliffs, caves and sand dunes
Arid Day LUT Polish (more neutral)
Ditched the old temporary ragdoll corpses.
Lightened diffuse textures on new trees / rebaked billboards
Building prefab importer gives any ground objects a mesh collider as well as setting the appropriate layer
Ditched ViewFill component, rewrote wall placement in PlayerBuildingPlacement
Added building socket system for better wall placement
Version++
refactored team and unit clicked events to be calls to UICareerRoot show team/unit.
more collection view prep.