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130,155 Commits over 4,140 Days - 1.31cph!

4 Years Ago
Adjusted min/max scaling on forest ferns and arctic small rock formations
4 Years Ago
Adjusted materials on arctic small rock formations to make them more visible
4 Years Ago
disable rainbow
4 Years Ago
4 Years Ago
Made ice sheet terrain modifiers bigger to prevent dirt from getting projected on the ice meshes
4 Years Ago
Arctic foliage polish Tweaked snow splat color/gloss to prevent snow from becoming too blue at certain times of day and reduce mismatch between snow and trees Improved arctic biome billboards Tweaked snow color on a bunch of other objects
4 Years Ago
merge into main
4 Years Ago
Fixed wind turbine placement underwater
4 Years Ago
reflex latency marker option no longer saved
4 Years Ago
Enabled tinting on potato cliff shaders.
4 Years Ago
group roam position reserved memory slot, OnPositionMemorySet ai event, more group roam state wip, ui prefabs.
4 Years Ago
fixed missing open and close sfx on static refinery
4 Years Ago
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4 Years Ago
Added EnvironmentVolumeTraintunnles.prefab for map makers
4 Years Ago
merge from ai main
4 Years Ago
manifest
4 Years Ago
merge from /gibfixes
4 Years Ago
Merge from gib_pool
4 Years Ago
Fixed crossbow viewmodel still showing an arrow after the arrow was unloaded via the inventory
4 Years Ago
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4 Years Ago
Merge AddDelayBetweenTurns -> CardGames. Will wait until after May's release to merge to Main.
4 Years Ago
Turn timer fix
4 Years Ago
Added demo shots directory to ignore config
4 Years Ago
Merge from main
4 Years Ago
Backup (old)
4 Years Ago
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4 Years Ago
Desert/backup
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
R/W updates for external walls and gates, ladder and triangle hatches and grill
4 Years Ago
magnet crane prefab update
4 Years Ago
magnet crane rig update and anims
4 Years Ago
magnet crane animator update
4 Years Ago
skin approval
4 Years Ago
skin approval
4 Years Ago
merge from HDRP_Art_Backport - 699 days
4 Years Ago
merge into hdrp_art_backport
4 Years Ago
shredder logic
4 Years Ago
SE cleared for desert revamp
4 Years Ago
merge from wipe_6
4 Years Ago
Terrain backup
4 Years Ago
Added a million recyclers to Bandit camp
4 Years Ago
Slightly increased bounds on all trees to prevent spawning them too close to each other / overall density should remain the same
4 Years Ago
Lowered cluster dither on some tree spawn populations
4 Years Ago
Reduced individual cave count - better even spread of all the different versions