reporust_rebootcancel

125,457 Commits over 4,079 Days - 1.28cph!

6 Years Ago
More missing material re-assignment
6 Years Ago
[D11] + 9 Perimiter_walls new Lod Group/Mesh Occludee script added
6 Years Ago
Static optimisations now work
6 Years Ago
fix copy paste error
6 Years Ago
[D11] + 8 office_buildings LOD's update/Mesh Occludee added
6 Years Ago
subtract
6 Years Ago
[D11][UI][#2854] Clear Controller state after controller disconnected
6 Years Ago
Fix for asmdefs
6 Years Ago
fix for standalone build
6 Years Ago
[D11] + 8 Building Items, LOD's checked over + Mesh Occludee added
6 Years Ago
[D11] Half of the Buildables with Mesh Occludee script
6 Years Ago
merge from main
6 Years Ago
Tidying up conversion code.
6 Years Ago
updated modding scene/txt
6 Years Ago
Removing unused art content (sewer_drain and oilrig greybox models)
6 Years Ago
fixing missing materials in lifts and rocket wagon prefabs
6 Years Ago
[D11] [UI] Fixed zooming input on map still working while popup is open.
6 Years Ago
[D11][UI] Added items to Common crafting [#2874] Fixed vending machine loot panel default icons showing
6 Years Ago
[D11] [UI] Minor tweak to server id cache in Server Stats page.
6 Years Ago
[D11] [UI] Fixed null value in Server Stats when opening from View Stats button in My Games Page. Fixed collectible entities primary and secondary actions being flipped.
6 Years Ago
[D11] Added Mesh Occludee Scripts to LOD Groups on Building Core
6 Years Ago
Use FLZMA2 for map and save file compression
6 Years Ago
[D11][Optimisations] Structures/Fenceswalls and Content/props LOD changes
6 Years Ago
Fixed exception in text editor Added button to convert from TMP to RustText
6 Years Ago
[D11] [UI] Rotate option on entity menus now always uses secondary action across all objects to maintain consistency with other entities.
6 Years Ago
[D11] WIP Skins Store, and disabled the background on the title screen to allow the video player to show through instead
6 Years Ago
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6 Years Ago
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6 Years Ago
[D11] + Script to find duplicate objects in the active scene
6 Years Ago
[D11] change log output level for world loading msg
6 Years Ago
Fix for 'writing to closed stream' error
6 Years Ago
merge from 40772 qc_delay_conva
6 Years Ago
Cherrypicking 40878 Fixed sleeping bag cooldowns getting out of sync when closing and reopening the death screen with escape
6 Years Ago
Slightly more oversteer
6 Years Ago
Chair static distance sanity check
6 Years Ago
[D11] [TEMP] possible build fix - needs fixing properly
6 Years Ago
merge from main
6 Years Ago
WIP Vending machine cluster marker
6 Years Ago
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6 Years Ago
Fix client compile issue
6 Years Ago
Beefed up the isDraggable to a more general isUIInteractable. If false, prevents any UI-based interaction with the item. Drags, clicks, etc.
6 Years Ago
Merge fleck
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Added isDraggable setting which if false, sets items as non-draggable. Dummy slot fillers are no longer draggable.
6 Years Ago
Sphere tank scene & s2p Prefab scale fix
6 Years Ago
Allow moving modules on top of themselves
6 Years Ago
Cleanup Remove old flute sound files
6 Years Ago
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6 Years Ago
Added support for moving modules around on a vehicle (vs add/remove)