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124,449 Commits over 4,079 Days - 1.27cph!

6 Years Ago
Phrases
6 Years Ago
Moved progress bar to GameUI
6 Years Ago
New news alert hides when you've viewed the new news Removed unused NewsButton.cs
6 Years Ago
Fixed not being able to scroll if cursor between servers
6 Years Ago
[d11][Audio] Added missing reverb to water tower and Gas Station.
6 Years Ago
[d11][Audio] Fixed remaining missing cave reverbs
6 Years Ago
[D11] [Audio] Checking in WIP ... Tested chat with plugin in the VOICE channel of the Unity mixer and speech was stuttering... Not sure if this is my FIFO not getting fed enough data or if this is another issue as QA have reported similar before.
6 Years Ago
flashlights in first person now cast an area light as well as a spotlight to simulate bounce
6 Years Ago
slightly faster puzzle reset tick time
6 Years Ago
[d11][Audio] Fixed missing reverb in caves. Fixed Colliders not marked as triggers on Wooden Cabins.
6 Years Ago
[D11][TUTORIAL] Golden nodes saving, tutorial tip text not showing fix
6 Years Ago
Phrases
6 Years Ago
[D11] [Audio] WIP correct stereo mixdown for chat.
6 Years Ago
Fixed Cyrillic
6 Years Ago
[D11] Update Game Manifest failing to generate fix.
6 Years Ago
"New Shit" icons, don't do anything yet
6 Years Ago
Don't copy steam_api64.dll to root
6 Years Ago
LoadingScreen TextMeshPro
6 Years Ago
Show last wipe on server list entries 😍 Can order by last wipe on server list Server favourites work again Show when server was last played in history tab
6 Years Ago
Fix for errors about missing collision meshes
6 Years Ago
[D11] Added new string for changing building tier
6 Years Ago
[D11] Remove prompt from controller map to change tier when building
6 Years Ago
[D11] Fixed an issue with the Navigation Bar not updating correctly in all instances
6 Years Ago
[D11] Unload Ammo now works the same for the Chainsaw as for ranged weapons
6 Years Ago
[D11] [#2100] Force viewModel animation on when deployed. [#2090] remove censorship cube on player ragdoll
6 Years Ago
[D11] [UI] Fixed unused assigned variable in TutorialGameOptionsUI.
6 Years Ago
[D11][Tutorial] SP bundle now adds .asset files as well as prefab
6 Years Ago
[D11] [Audio] Checking in a snapshot before I make changes to open up a stereo stream on the PS4 Headset. Currently got custom audio routed from Unity to PS4 Headset but its mono and only on the left ear.
6 Years Ago
[D11] Muzzle flash optimisations from main branch - 33853 part 1
6 Years Ago
Testscene
6 Years Ago
Standalone shotgun shell from the spas. Shotgun ejection vfx wip. Thompson muzzle attachments don't clip so badly.
6 Years Ago
Don't alter animation update type on server (causes collision box to not animate on doors)
6 Years Ago
[D11][UI] Assigned new sleeping bag hud alert implemented. Server WIpe alert partially implemented.
6 Years Ago
[D11] [UI] Fixed tutorial objectives showing when game is paused. Fixed main pause menu not appearing correctly after backing out from options sub-menu.
6 Years Ago
[D11] Fix for 'Create Key' requirements string showing up wrong when not having the required amount of wood
6 Years Ago
[D11] Updated Rotate string when using a hammer with a construction block
6 Years Ago
Because silenced shotguns are a thing.
6 Years Ago
[D11] [UI] Microphone check in Loading Screen and HUD voice chat indicator implemented.
6 Years Ago
Fixed terrain sampler shader func missing directives
6 Years Ago
[D11] [UI] updates to the metal shop front UI
6 Years Ago
Fixed workshop being default tab on menu Fixed workshop NRE errors when on publishing tab Fixed workshop interface blocked due to layer order Removed UIWorkshop.unity (no longer used) Fixed skin list not working on workshop list
6 Years Ago
Progress
6 Years Ago
[D11] DTLS MTU discovery. Fix for handshake decrypt errors with high latency servers. Updated console test app with latest API.
6 Years Ago
6 Years Ago
Polish/fixes.
6 Years Ago
Various
6 Years Ago
Spas, double, pump & pipe vfx.
6 Years Ago
Moved standard layer constants to separate cginc Added Terrain Sampler and Shore Wetness shader funcs Updated cliff_shader to allow correct terrain material blending and wetness + tidying up
6 Years Ago
puzzle reset pauses timer when players are in it's radius puzzle reset no longer uses physics to detect players
6 Years Ago
don't do step up while in mid air