reporust_rebootcancel

126,697 Commits over 4,109 Days - 1.28cph!

5 Months Ago
Adding raw food on top of a cooked food slot will now replace it correctly
5 Months Ago
merge from more-terrainblend-support
5 Months Ago
merge from craft_update -> aux2
5 Months Ago
merge from item_ownership -> crafting_update
5 Months Ago
Fix give command not setting item ownership
5 Months Ago
Set item ownership from the player deploying it when placing stackable items - fixes industrial crafters not having an owner to assign items to
5 Months Ago
Fix item ownership throwing an error if the username is null
5 Months Ago
make ambient configurable again, add ambient saturation param, add weather profile lighting overrides
5 Months Ago
bamboo scaffold kit
5 Months Ago
Fixed NRE when smelting empty cans
5 Months Ago
Merge from train_tunnel_altitude_2
5 Months Ago
Code cleanup and comments, split BaseOven into two files
5 Months Ago
Viewmodel update
5 Months Ago
Merge from armor_slots
5 Months Ago
Deleted unused leather insert item
5 Months Ago
Merge from main
5 Months Ago
Cocoknight Setup
5 Months Ago
Applied new colours to all pie entity, view and world model configs.
5 Months Ago
merge from crafting_update -> item_ownership
5 Months Ago
merge from crafting_update
5 Months Ago
VisualFoodSettings prefab attribute
5 Months Ago
Test
5 Months Ago
Merge from cookingv2
5 Months Ago
Merge from cookingv2/food_events
5 Months Ago
Tweaks. More debug log removal.
5 Months Ago
adjusted srgb setting for AO
5 Months Ago
merge from triggerbase_exclude_layers
5 Months Ago
client compile fix
5 Months Ago
Remove debug log
5 Months Ago
improved lods on io research table
5 Months Ago
merge from triggerbase_exclude_layers
5 Months Ago
setup for hiding/showing third person pie models at correct times
5 Months Ago
Bugfix: Use valid index in WaterTestFromVolumes Tests: detected during staging demo playback with useparallelupdatejobs - reran the demo, no more NREs
5 Months Ago
merge from io_research_table
5 Months Ago
base tree pass
5 Months Ago
vendor_listing_changes -> crafting_update
5 Months Ago
codegen
5 Months Ago
Show an clones genetics on the vendor UI. Lets people see the genetics before they buy (Also shows the grade of a nucleus)
5 Months Ago
Merge from tiger
5 Months Ago
Merge from main
5 Months Ago
merge to main
5 Months Ago
Updated Bee Grenade World Model Material so its not as transparent as before
5 Months Ago
Move printwipeid command into #if SERVER
5 Months Ago
Merge: from parallel_validatemove - Fixers a couple rare bugs leading to missing data from FullServerDemo recordings - More work on BasePlayer.SErverUpdateParallel, still disabled - Editor-only: Added a couple unit tests - Editor-only: ServerDemoPlayer - disable error spam during demo playback, improve log format - Editor-only: ServerDemoPlayer - automatically authenticate connections during demo playback Tests: played back demo from staging server, recorded a couple new demos in local editor
5 Months Ago
Merge: from main Tests: none, no conflicts
5 Months Ago
merge from wipe_id_command
5 Months Ago
Bugfix: Initialize WaterSystem coarse grid on clients - Also make it safe for scenes that don't have a water setup (like playground) Tests: tested with a separate client connecting to server - saw that Client was initializing everything correctly in the right order
5 Months Ago
Merge from tiger
5 Months Ago
Added Bee Grenade 4K Textures