255,024 Commits over 3,990 Days - 2.66cph!

9 Years Ago
Workshop skins update
bot
9 Years Ago
Windows Build 633
9 Years Ago
Correct item names
9 Years Ago
Thompson
9 Years Ago
Semi auto pistol
9 Years Ago
Fixed some UI bugs. Added Gamma fix for UI.
9 Years Ago
Pump shotgun
9 Years Ago
Rock
9 Years Ago
Revolver
9 Years Ago
Pipe Shotgun
bot
9 Years Ago
Linux Build 773
bot
9 Years Ago
OSX Build 911
9 Years Ago
Bolt and hammer
9 Years Ago
Break Panel:Paste until we figure out what to do with it.
9 Years Ago
Removed rackets from controller, now defined in config file per character
9 Years Ago
Added profiler samples to VariableReference
9 Years Ago
- Anythign with CameraPull script attached is now considered by the camera
9 Years Ago
Reduced VitalNote.Update dynamic memory allocations
9 Years Ago
Added profiler samples to Sound.Update Removed all dynamic memory allocations from Sound.Update
9 Years Ago
- Entity animation states can now be customised and have a default set and states customised via inspector - Made a room template with a gate that gets closed when entering and opens when all turrets are destroyed
9 Years Ago
fixed potential NRE in agent+stats
9 Years Ago
Fixed incorrect effect assignment in Action.ExecuteBreedingGroup asset
9 Years Ago
- Made a placeholder pipes-gate opening/closing animation - New pipes gate prefab - Set up pipes gate animation controller to use the state setup for the animation trigger code
9 Years Ago
Re-assigned missing textures. Updated ApeTex_d.
9 Years Ago
merge from main
9 Years Ago
Anti-bush topo around campfires.
9 Years Ago
Savas splats and topo. Hut entrance ramps don't hinder movement.
9 Years Ago
Savas: New loot tables from scratch, with unique crate textures. Food town is now Bullet Farm. Furnace and campfire outposts added. Airdrop frequency adjusted.
bot
9 Years Ago
Linux Build 772
bot
9 Years Ago
LinuxDS Build 744
bot
9 Years Ago
OSX Build 910
bot
9 Years Ago
Windows Build 631
9 Years Ago
* GitSync * Idiot proofed Vehicle.SetVehicleParams ( Removed stuff that would crash the server )
9 Years Ago
Assembly Loading
9 Years Ago
lodded lantern particles.
9 Years Ago
Common base for non data objects
9 Years Ago
removed some of the warning messages on the viewmodels.
9 Years Ago
Manifest
9 Years Ago
Fixed missing stone pickaxe effects
9 Years Ago
Fixed rock effects folder having the wrong name
9 Years Ago
Lodded campfire particles.
9 Years Ago
Prefab auto disable
9 Years Ago
Fixed stone hatchet "missing effect" warnings Toned down stone hatchet screen shake (in line with metal hatchet)
9 Years Ago
Fixed quarry particle effect performance issues and added particle LODs
9 Years Ago
CommentToBind fixes
9 Years Ago
C++ comments to C# code generation
9 Years Ago
Fixed LOD fuckup
9 Years Ago
breath doesn't show up in the pitch black now.
9 Years Ago
fixed some issues with the player's eyes facing wrong direction during some animations
9 Years Ago
Furnace light tweak.