200,045 Commits over 4,140 Days - 2.01cph!

8 Years Ago
Experiment: Meshes in their own asset bundle, viewmodels back to main content bundle
8 Years Ago
Some sidewalk texture polish, looking more multipurpose, grid alignment on meshes
8 Years Ago
couple more pavement pieces to play with
8 Years Ago
Central mission manager work. Payphone mission lists expire and update, with missions changing every few hours.
8 Years Ago
Fixing readable flag on driftwood clutter meshes
8 Years Ago
backup
8 Years Ago
backup before I break the hands
8 Years Ago
Improved vertex lighting correction + touched relevant shaders Tweaked rotor materials and plane trail to proper values
8 Years Ago
point
8 Years Ago
unit
8 Years Ago
team
8 Years Ago
planters models/prefabs wip dressing level backup
8 Years Ago
tile
8 Years Ago
fixes
8 Years Ago
board
8 Years Ago
Cleaned up camera effects, removed PlayerCameraEffects component Moved overview map toggle code from Player to the OverviewMapUI class Ported cycle unit controls to the TribeTracker widget Ported dynamic shadow distance to a component
8 Years Ago
game
8 Years Ago
Merge from main
8 Years Ago
FormationUnit
8 Years Ago
formation
8 Years Ago
player
8 Years Ago
MapDatabase
8 Years Ago
FormationDatabase
8 Years Ago
Added Tools/Find/Asset Memory Usage
8 Years Ago
SceneLoader stripped down
8 Years Ago
Scenes/ renames
8 Years Ago
Bundle fuckshit
8 Years Ago
Player no longer explicitly owns a Tribe, instead references IGroup Various Group/Tribe cleanup
8 Years Ago
Merging Group/Tribe and Player cleanup from base_project
8 Years Ago
Fixed Group+Callbacks NRE
8 Years Ago
Cherry picking 11147
8 Years Ago
....it works?
8 Years Ago
Include item info in ToString() of world items
8 Years Ago
Testbox nospawns setup for tree cutting TimeManager.SetTimeScale never sets fixedDeltaTime to 0
8 Years Ago
Destroy entities that go out of bounds
8 Years Ago
Player progression rework.
8 Years Ago
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8 Years Ago
progress backup
8 Years Ago
Bundle test
8 Years Ago
more
8 Years Ago
Merged RBoard into Board
8 Years Ago
checking in for damian
8 Years Ago
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8 Years Ago
board wip
8 Years Ago
bugs
8 Years Ago
Fixed more dodgy terrain triggers
8 Years Ago
wip changing all board static references to instance
8 Years Ago
Activity refactored to no longer use enums, definitions are used for categories and types, as well as data mapping (text templates, icons, etc)
8 Years Ago
Assets
8 Years Ago
Cherry picking 11149