reporust_rebootcancel

121,380 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11] Implemented special action button and quick turn action. Added swap special action changed map control in config b to hold left to make room for special action button hold
6 Years Ago
[D11] [UI] Removed temporary color tag from translation file.
6 Years Ago
[D11] [UI] Fixed text colour on spam error message.
6 Years Ago
[D11] [UI] Added new spam warning call in console system. Set spam prevention to utilise new call.
6 Years Ago
[d11][Audio] Added frontend ambience.
6 Years Ago
[D11] [UI] Added translation for popup when being kicked from the server due to spamming.
6 Years Ago
[D11] [UI] Fixed incorrect spam seconds remaining calculation. Part 2.
6 Years Ago
[D11] [UI] Fixed translation for spam warning.
6 Years Ago
[D11] DTLS XBone plugin target name set correctly, and XDK updated.
6 Years Ago
[D11] DTLS Linux plugin target name set correctly.
6 Years Ago
[D11] DTLS networking unhandled socket read errors now terminate connections.
6 Years Ago
tweakes to water_system values to avoid blotting shaped foam on shore waves
6 Years Ago
[D11] [UI] Translatable chat spam warning.
6 Years Ago
[d11][Audio] Fixed Scuba Levels being too loud. Set new Exterior reverb values across all snapshots. Turned off exterior reverb for underwater mixer snapshot.
6 Years Ago
[d11][Audio] swapped out server tab sound for normal subtab sound.
6 Years Ago
[D11] [UI] Spam check updates.
6 Years Ago
[d11][Audio] Fixed volume balance for small boat engine + all boat water sounds.
6 Years Ago
[D11] [UI] Chat Spam Prevention Changes.
6 Years Ago
[D11] Remove ps4 plugin, bug fixes
6 Years Ago
[D11] Stripped linux debug server test
6 Years Ago
[D11] Fix to prevent the 'trying to connect' popup from getting stuck on screen
6 Years Ago
Packages
6 Years Ago
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6 Years Ago
Updated ShaderVariants
6 Years Ago
Added Rust.WorldTime Added Rust.Sun
6 Years Ago
[D11] [Audio] Fixes enhanced instincts
6 Years Ago
[D11] [Audio] Fixes enhanced instincts
6 Years Ago
HDRP bundling
6 Years Ago
6 Years Ago
[D11][OFFSCREENPARTICLES] Turned it off for now to ease up QA
6 Years Ago
[D11][OFFSCREENPARTICLES] Dynamic resolution/particle broadphase ( turned off for now so I can have a look at a bug )
6 Years Ago
[D11][UI] Look at tooltip now displays "Rotate" option on construction entities that can do so.
6 Years Ago
Fixed blueprint button opacity
6 Years Ago
Steam upload fixes
6 Years Ago
Steam upload fixes
6 Years Ago
Backup
6 Years Ago
Stag & bear
6 Years Ago
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6 Years Ago
6 Years Ago
[d11][Audio] Improved mix chain structure, changed 'enhanced instincts exposed parameter' from the footsteps send to the threshold on the ducker itself, as a bug in the unity mixer corrupts any entries for exposed send levels. Reduced volume and delay time of exterior reverb processing. Reduced volume of generic eating as was louder than some attacks!
6 Years Ago
Terrain shader tests
6 Years Ago
Added Updated Mesh & rough materials
6 Years Ago
[D11] fix for null reference when firing thompson
6 Years Ago
[D11] Hooked up time of day ratio image to the main game and tutorial options
6 Years Ago
cherry picked 36351 protocol++
6 Years Ago
[D11] fix for losing the anti-shadow-popping measures in the occlusion system