reporust_rebootcancel

121,381 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11] fix for losing the anti-shadow-popping measures in the occlusion system
6 Years Ago
[D11][UI] Removed a WIP icons from options screen
6 Years Ago
[D11] [UI] Fix for untranslated surveycharge
6 Years Ago
open and shore water wave tweaks, tweaks to foam visibility
6 Years Ago
[D11] Can now remember server passwords, and passwords are displayed in asterisks instead of plain text
6 Years Ago
Disable MOTIONVECTORS pass on some shit
6 Years Ago
Fixed player first person shadow Fixed player skin colour
6 Years Ago
[D11] Missed form last comit
6 Years Ago
[D11][UI] Enabled Connected players screen to mute players
6 Years Ago
Merge from shore-waves
6 Years Ago
protocol++
6 Years Ago
Merge from main
6 Years Ago
wind.generic custom node
6 Years Ago
Wind placeholder
6 Years Ago
Packages
6 Years Ago
[D11][UI] Fixed issues with ping feature
6 Years Ago
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6 Years Ago
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6 Years Ago
HDRP scripts
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
More cpu buoyancy optimizations
6 Years Ago
Exposed separate foam crest threshold for open sea waves Yuge shader perf optimizations
6 Years Ago
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6 Years Ago
6 Years Ago
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6 Years Ago
6 Years Ago
Merge from main
6 Years Ago
Exposed wave crest foam threshold Fixed SampleHeightArray
6 Years Ago
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6 Years Ago
Backup
6 Years Ago
Fixed shore vector map scaling Fixed near plane displacement causing water over boats Changed crest calculation to be normal based instead of height Fixed GetHeight not completely accurate (was ignoring steepness) Optimized shore waves using shared globals More cpu-side wave sampling optimizations Tweaked wave parameters
6 Years Ago
Particles/Beam upgrade
6 Years Ago
Effects/Explosions/Particles/Alpha Blended => ParticleUnlit
6 Years Ago
[D11] - Cosmetic tweaks to crafting UI
6 Years Ago
[D11] Removed debugs.
6 Years Ago
[D11][UI][#2201] fixed issues with suggested item/auto-equip panel
6 Years Ago
[D11][UI] fix for guns not sending correct name
6 Years Ago
[D11] [Audio] Makes all audio load in background.
6 Years Ago
[D11] [Audio] Makes all audio load in background.
6 Years Ago
Reexport scene to prefab stuff
6 Years Ago
Look in built in resources for textures if missing Legacy Shaders/Self-Illumin/Diffuse Legacy Shaders/Transparent/Cutout/Diffuse Particles/FXVille Blood World Lighting Legacy Shaders/Particles/Additive Particles/VertexLit Additive Shader Forge/SuperEmber LitParticle copy normalmap LitParticle expose smooth/metal Deleted unused
6 Years Ago
[D11] Disable sun shafts on PC build, and remove the log error for null game tips
6 Years Ago
[D11] [Audio] Fix PS4 voice being heard by own player
6 Years Ago
Water Drop convert